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authorCharles Otto <ottochar@gmail.com>2009-11-11 22:31:41 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-11 23:04:23 -0500
commit37ba8b3ae6c9c7f6b39e372c4dd8f305f69923be (patch)
tree40564211ce358b7531089d895770d70334bb9470 /crawl-ref/source/mon-abil.h
parent21cc906692321fd60c3fa6ab4780ce1fa0f083c6 (diff)
downloadcrawl-ref-37ba8b3ae6c9c7f6b39e372c4dd8f305f69923be.tar.gz
crawl-ref-37ba8b3ae6c9c7f6b39e372c4dd8f305f69923be.zip
Give giant spores a chance of spawning ballistos while wandering
Give giant spores a chance of creating a ballistomycete when they move while wandering. This ability is on a timer, so they can't create more than 1 ballisto per 20 turns. Numbers may need tweaking.
Diffstat (limited to 'crawl-ref/source/mon-abil.h')
-rw-r--r--crawl-ref/source/mon-abil.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-abil.h b/crawl-ref/source/mon-abil.h
index 527f71dc3e..7addf706ec 100644
--- a/crawl-ref/source/mon-abil.h
+++ b/crawl-ref/source/mon-abil.h
@@ -16,4 +16,6 @@ void mon_nearby_ability(monsters *monster);
bool ugly_thing_mutate(monsters *ugly, bool proximity = false);
bool slime_split_merge(monsters *thing);
+void ballisto_on_move(monsters * monster, const coord_def & pos);
+
#endif