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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-05 12:57:13 -0600 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-05 12:57:13 -0600 |
commit | 51ded013829b4cd8f73fa7f6313e73d2f7550aa5 (patch) | |
tree | 58a2f3973efdd6fb016f3ab7a3a71809d0d888d0 /crawl-ref/source/mon-act.cc | |
parent | 418a2664a3de915971c847d9fb16e93bc263661e (diff) | |
download | crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.tar.gz crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.zip |
Make many checks for monster (non)existence on squares use monster_at().
Not all are changed yet, as there are several index checks still needed
for debugging purposes.
Also, make many checks for player/monster (non)existence use actor_at().
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r-- | crawl-ref/source/mon-act.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc index 2ad17e09a2..ffa34a4804 100644 --- a/crawl-ref/source/mon-act.cc +++ b/crawl-ref/source/mon-act.cc @@ -534,7 +534,7 @@ static void _handle_movement(monsters *monster) // First, check whether the monster is smart enough to even consider // this. if ((newpos == you.pos() - || mgrd(newpos) != NON_MONSTER && monster->foe == mgrd(newpos)) + || monster_at(newpos) && monster->foe == mgrd(newpos)) && mons_intel(monster) >= I_ANIMAL && coinflip() && !mons_is_confused(monster) && !mons_is_caught(monster) |