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author | Stefan O'Rear <stefanor@cox.net> | 2009-12-30 04:10:14 -0800 |
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committer | Stefan O'Rear <stefanor@cox.net> | 2009-12-30 04:25:33 -0800 |
commit | dc6da664d1b8aebf9c7baf96dc26513863affadb (patch) | |
tree | 1a4b2d7667a616ac5db87a9d5ff2ee0bce5f33a3 /crawl-ref/source/mon-act.cc | |
parent | 33bb370e46344d6cf54e2e9f937e7f1b2d2e83b1 (diff) | |
download | crawl-ref-dc6da664d1b8aebf9c7baf96dc26513863affadb.tar.gz crawl-ref-dc6da664d1b8aebf9c7baf96dc26513863affadb.zip |
Implement fish corpses and kraken zombies.
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r-- | crawl-ref/source/mon-act.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc index 6aca56ffa8..067d59d3a6 100644 --- a/crawl-ref/source/mon-act.cc +++ b/crawl-ref/source/mon-act.cc @@ -2793,7 +2793,7 @@ static bool _mon_can_move_to_pos(const monsters *monster, // The kraken is so large it cannot enter shallow water. // Its tentacles can, and will, though. - if (monster->type == MONS_KRAKEN && target_grid == DNGN_SHALLOW_WATER) + if (mons_base_type(monster) == MONS_KRAKEN && target_grid == DNGN_SHALLOW_WATER) return (false); // Effectively slows down monster movement across water. |