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authorVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-06 19:20:53 +0300
committerRobert Vollmert <rvollmert@gmx.net>2009-11-06 17:29:06 +0100
commitf7274ebf7b56aecaebd2207582ce37879a47b697 (patch)
treed113384575cf10267a14cfec06d245b1bd01f641 /crawl-ref/source/mon-act.cc
parent298af9dfc8810cf44e808ac91c236a2c1df6b704 (diff)
downloadcrawl-ref-f7274ebf7b56aecaebd2207582ce37879a47b697.tar.gz
crawl-ref-f7274ebf7b56aecaebd2207582ce37879a47b697.zip
Remove mons_friendly_real and mons_wont_attack_real.
They were the same as non-_real functions. Signed-off-by: Robert Vollmert <rvollmert@gmx.net>
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r--crawl-ref/source/mon-act.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc
index 77afabed25..0c6c0648f9 100644
--- a/crawl-ref/source/mon-act.cc
+++ b/crawl-ref/source/mon-act.cc
@@ -121,7 +121,7 @@ static bool _swap_monsters(monsters* mover, monsters* moved)
// A friendly or good-neutral monster moving past a fleeing hostile
// or neutral monster, or vice versa.
- if (mons_wont_attack_real(mover) == mons_wont_attack_real(moved)
+ if (mons_wont_attack(mover) == mons_wont_attack(moved)
|| mons_is_fleeing(mover) == mons_is_fleeing(moved))
{
return (false);
@@ -255,7 +255,7 @@ static bool _allied_monster_at(monsters *mon, coord_def a, coord_def b,
// Hostile monsters of normal intelligence only move aside for
// monsters of the same genus.
- if (mons_intel(mon) <= I_NORMAL && !mons_wont_attack_real(mon)
+ if (mons_intel(mon) <= I_NORMAL && !mons_wont_attack(mon)
&& mons_genus(mon->type) != mons_genus(ally->type))
{
continue;
@@ -558,7 +558,7 @@ static void _handle_movement(monsters *monster)
coord_def(-mmov.x, 0),
coord_def(-mmov.x, 1))
|| mons_intel(monster) >= I_NORMAL
- && !mons_wont_attack_real(monster)
+ && !mons_wont_attack(monster)
&& _ranged_allied_monster_in_dir(monster,
coord_def(-mmov.x, 0))))
{
@@ -576,7 +576,7 @@ static void _handle_movement(monsters *monster)
coord_def(0, -mmov.y),
coord_def(1, -mmov.y))
|| mons_intel(monster) >= I_NORMAL
- && !mons_wont_attack_real(monster)
+ && !mons_wont_attack(monster)
&& _ranged_allied_monster_in_dir(monster,
coord_def(0, -mmov.y))))
{
@@ -595,7 +595,7 @@ static void _handle_movement(monsters *monster)
coord_def(-mmov.x, 0),
coord_def(-mmov.x, 1))
|| mons_intel(monster) >= I_NORMAL
- && !mons_wont_attack_real(monster)
+ && !mons_wont_attack(monster)
&& _ranged_allied_monster_in_dir(monster,
coord_def(-mmov.x, -mmov.y))))
{
@@ -607,7 +607,7 @@ static void _handle_movement(monsters *monster)
coord_def(0, -mmov.y),
coord_def(1, -mmov.y))
|| mons_intel(monster) >= I_NORMAL
- && !mons_wont_attack_real(monster)
+ && !mons_wont_attack(monster)
&& _ranged_allied_monster_in_dir(monster,
coord_def(-mmov.x, -mmov.y))))
{