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author | Vsevolod Kozlov <zaba@thorium.homeunix.org> | 2009-11-06 19:20:53 +0300 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-06 17:29:06 +0100 |
commit | f7274ebf7b56aecaebd2207582ce37879a47b697 (patch) | |
tree | d113384575cf10267a14cfec06d245b1bd01f641 /crawl-ref/source/mon-act.cc | |
parent | 298af9dfc8810cf44e808ac91c236a2c1df6b704 (diff) | |
download | crawl-ref-f7274ebf7b56aecaebd2207582ce37879a47b697.tar.gz crawl-ref-f7274ebf7b56aecaebd2207582ce37879a47b697.zip |
Remove mons_friendly_real and mons_wont_attack_real.
They were the same as non-_real functions.
Signed-off-by: Robert Vollmert <rvollmert@gmx.net>
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r-- | crawl-ref/source/mon-act.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc index 77afabed25..0c6c0648f9 100644 --- a/crawl-ref/source/mon-act.cc +++ b/crawl-ref/source/mon-act.cc @@ -121,7 +121,7 @@ static bool _swap_monsters(monsters* mover, monsters* moved) // A friendly or good-neutral monster moving past a fleeing hostile // or neutral monster, or vice versa. - if (mons_wont_attack_real(mover) == mons_wont_attack_real(moved) + if (mons_wont_attack(mover) == mons_wont_attack(moved) || mons_is_fleeing(mover) == mons_is_fleeing(moved)) { return (false); @@ -255,7 +255,7 @@ static bool _allied_monster_at(monsters *mon, coord_def a, coord_def b, // Hostile monsters of normal intelligence only move aside for // monsters of the same genus. - if (mons_intel(mon) <= I_NORMAL && !mons_wont_attack_real(mon) + if (mons_intel(mon) <= I_NORMAL && !mons_wont_attack(mon) && mons_genus(mon->type) != mons_genus(ally->type)) { continue; @@ -558,7 +558,7 @@ static void _handle_movement(monsters *monster) coord_def(-mmov.x, 0), coord_def(-mmov.x, 1)) || mons_intel(monster) >= I_NORMAL - && !mons_wont_attack_real(monster) + && !mons_wont_attack(monster) && _ranged_allied_monster_in_dir(monster, coord_def(-mmov.x, 0)))) { @@ -576,7 +576,7 @@ static void _handle_movement(monsters *monster) coord_def(0, -mmov.y), coord_def(1, -mmov.y)) || mons_intel(monster) >= I_NORMAL - && !mons_wont_attack_real(monster) + && !mons_wont_attack(monster) && _ranged_allied_monster_in_dir(monster, coord_def(0, -mmov.y)))) { @@ -595,7 +595,7 @@ static void _handle_movement(monsters *monster) coord_def(-mmov.x, 0), coord_def(-mmov.x, 1)) || mons_intel(monster) >= I_NORMAL - && !mons_wont_attack_real(monster) + && !mons_wont_attack(monster) && _ranged_allied_monster_in_dir(monster, coord_def(-mmov.x, -mmov.y)))) { @@ -607,7 +607,7 @@ static void _handle_movement(monsters *monster) coord_def(0, -mmov.y), coord_def(1, -mmov.y)) || mons_intel(monster) >= I_NORMAL - && !mons_wont_attack_real(monster) + && !mons_wont_attack(monster) && _ranged_allied_monster_in_dir(monster, coord_def(-mmov.x, -mmov.y)))) { |