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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-13 14:07:56 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-13 14:07:56 +0000
commit2a9689ff31d9b420120db477c7121e6d3fa114f3 (patch)
tree82dbbeaf538857dedeee03d2e871f572f1cf5c45 /crawl-ref/source/mon-data.h
parent0cac1ce29227a7352540e9b3479db5b3fc8f55d6 (diff)
downloadcrawl-ref-2a9689ff31d9b420120db477c7121e6d3fa114f3.tar.gz
crawl-ref-2a9689ff31d9b420120db477c7121e6d3fa114f3.zip
Clean up holiness handling, as well as a few other miscellaneous things.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3621 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-data.h')
-rw-r--r--crawl-ref/source/mon-data.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h
index 9a1a2427cd..c0cc38e97f 100644
--- a/crawl-ref/source/mon-data.h
+++ b/crawl-ref/source/mon-data.h
@@ -43,16 +43,15 @@
- mass: if zero, the monster never leaves a corpse (also corpse_thingy)
- genus: base monster "type" for a classed monsters (i.e. jackal as hound)
- species: corpse type of monster (i.e. orc for orc wizard)
- - holiness:
+ - holiness:
MH_HOLY - irritates some gods when killed, immunity from
holy wrath weapons
MH_NATURAL - baseline monster type
MH_UNDEAD - immunity from draining, pain, torment; extra
damage from holy wrath/disruption; affected by
repel undead and holy word
- MH_DEMONIC - similar to undead, but holy wrath does even more
- damage and repel undead effects are ignored -- *no*
- automatic hellfire resistance
+ MH_DEMONIC - similar to undead, but repel undead effects are
+ ignored -- *no* automatic hellfire resistance
MH_NONLIVING - golems and other constructs
MH_PLANT - plants
@@ -82,7 +81,7 @@
CE_CLEAN, can be healthily eaten by non-Ghoul characters
CE_CONTAMINATED, occasionally causes sickness
CE_POISONOUS, hazardous to characters without poison resistance
- CE_HCL, causes rotting
+ CE_HCL, causes rotting in non-Ghoul characters
CE_MUTAGEN_RANDOM, mutagenous
CE_MUTAGEN_GOOD, // may be worth implementing {dlb}
CE_MUTAGEN_BAD, // may be worth implementing {dlb}