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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-19 20:20:44 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-19 20:20:44 +0000 |
commit | 70414943b0b5ee327153e35d6ad1d6a97067da6a (patch) | |
tree | 5ff2cabc90a961bc6f423ba2d7962708e6017ab5 /crawl-ref/source/mon-data.h | |
parent | f77e806dbb99a1e775f57bac2129c94288a6c02b (diff) | |
download | crawl-ref-70414943b0b5ee327153e35d6ad1d6a97067da6a.tar.gz crawl-ref-70414943b0b5ee327153e35d6ad1d6a97067da6a.zip |
Rework angels somewhat. To synchronize with daevas, angels are now
agents of TSO rather than Zin, get the same draining protection, and get
the same melee attacks. To differentiate from them, they always get a
mace or great mace of holy wrath. TSO's "Summon Daeva" is now "Summon
Divine Warrior", and has a 50% chance of summoning either an angel or a
daeva.
Note that Zin's angel retribution is not changed yet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7288 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-data.h')
-rw-r--r-- | crawl-ref/source/mon-data.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h index 006fb3e48d..c2c9b6766f 100644 --- a/crawl-ref/source/mon-data.h +++ b/crawl-ref/source/mon-data.h @@ -1635,7 +1635,8 @@ static monsterentry mondata[] = { M_FIGHTER | M_FLIES | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS, MR_RES_POISON | MR_RES_ELEC, 0, 10, MONS_ANGEL, MONS_ANGEL, MH_HOLY, -8, - { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, + { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, + AT_NO_ATK }, { 12, 6, 5, 0 }, 10, 20, MST_ANGEL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM @@ -1646,7 +1647,7 @@ static monsterentry mondata[] = { M_FIGHTER | M_LEVITATE | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS, MR_RES_POISON, 0, 12, MONS_ANGEL, MONS_DAEVA, MH_HOLY, -8, - { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 10}, {AT_HIT, AF_PLAIN, 10}, + { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK }, { 14, 6, 5, 0 }, 10, 13, MST_DAEVA, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, |