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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-05 19:43:57 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-05 19:43:57 +0000
commit8532044ddfbab381d1455e76f5c324ee19764259 (patch)
tree4eb939f1c4e41149434984564b1c20362a858d0a /crawl-ref/source/mon-data.h
parent15f4a9725ec09f6d06d2c460e96739bf508847c7 (diff)
downloadcrawl-ref-8532044ddfbab381d1455e76f5c324ee19764259.tar.gz
crawl-ref-8532044ddfbab381d1455e76f5c324ee19764259.zip
Adjust monster habitats again. Remove the M_AMPHIBIOUS flag, and
replace it with two new habitats: HT_AMPHIBIOUS_LAND and HT_AMPHIBIOUS_WATER, to indicate which habitat a monster prefers. This effectively gives amphibious monsters primary and secondary habitats; check both when trying to place such monsters. With these changes, merfolk can be placed on land properly (via wizard mode's &M) when no water is around. The one monster that can move through rock is affected as well: rock is its primary habitat, while land is its secondary one. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7142 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-data.h')
-rw-r--r--crawl-ref/source/mon-data.h88
1 files changed, 44 insertions, 44 deletions
diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h
index d4bd6d269f..175165f7bc 100644
--- a/crawl-ref/source/mon-data.h
+++ b/crawl-ref/source/mon-data.h
@@ -802,24 +802,24 @@ static monsterentry mondata[] = {
{
MONS_GIANT_SLUG, 'j', GREEN, "giant slug",
- M_NO_SKELETON | M_AMPHIBIOUS,
+ M_NO_SKELETON,
MR_NO_FLAGS,
700, 10, MONS_GIANT_SLUG, MONS_GIANT_SLUG, MH_NATURAL, -3,
{ {AT_BITE, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 10, 5, 3, 0 },
0, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
- HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
+ HT_AMPHIBIOUS_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
{
MONS_GIANT_SNAIL, 'j', LIGHTGREEN, "giant snail",
- M_NO_SKELETON | M_AMPHIBIOUS,
+ M_NO_SKELETON,
MR_NO_FLAGS,
900, 10, MONS_GIANT_SLUG, MONS_GIANT_SNAIL, MH_NATURAL, -3,
{ {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 14, 5, 3, 0 },
7, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
- HT_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
+ HT_AMPHIBIOUS_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
// killer bees 'k'
@@ -848,13 +848,13 @@ static monsterentry mondata[] = {
// lizards 'l'
{
MONS_GIANT_NEWT, 'l', GREEN, "giant newt",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_NO_FLAGS,
150, 10, MONS_GIANT_LIZARD, MONS_GIANT_NEWT, MH_NATURAL, -3,
{ {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 1, 1, 2, 0 },
0, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
{
@@ -904,13 +904,13 @@ static monsterentry mondata[] = {
{
MONS_KOMODO_DRAGON, 'l', LIGHTRED, "komodo dragon",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_NO_FLAGS,
800, 10, MONS_GIANT_LIZARD, MONS_KOMODO_DRAGON, MH_NATURAL, -3,
{ {AT_BITE, AF_DISEASE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 8, 3, 5, 0 },
7, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_HISS, I_INSECT,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
// drakes (also 'l', but dragon type)
@@ -967,24 +967,24 @@ static monsterentry mondata[] = {
// merfolk ('m')
{
MONS_MERFOLK, 'm', LIGHTBLUE, "merfolk",
- M_WARM_BLOOD | M_AMPHIBIOUS | M_SPEAKS,
+ M_WARM_BLOOD | M_SPEAKS,
MR_RES_POISON | MR_RES_COLD,
500, 10, MONS_MERFOLK, MONS_MERFOLK, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 8, 2, 4, 0 },
4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
- HT_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
+ HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
{
MONS_MERMAID, 'm', LIGHTCYAN, "mermaid",
- M_SPELLCASTER | M_WARM_BLOOD | M_AMPHIBIOUS | M_SPEAKS,
+ M_SPELLCASTER | M_WARM_BLOOD | M_SPEAKS,
MR_RES_POISON | MR_RES_COLD,
500, 10, MONS_MERMAID, MONS_MERMAID, MH_NATURAL, -5,
{ {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 8, 2, 4, 0 },
4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
- HT_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
+ HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
// rotting monsters ('n')
@@ -1311,24 +1311,24 @@ static monsterentry mondata[] = {
// ugly things ('u')
{
MONS_UGLY_THING, 'u', BROWN, "ugly thing",
- M_WARM_BLOOD | M_AMPHIBIOUS,
+ M_WARM_BLOOD,
mrd(MR_RES_COLD, 2),
600, 10, MONS_UGLY_THING, MONS_UGLY_THING, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 8, 3, 5, 0 },
3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_ANIMAL,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
{
MONS_VERY_UGLY_THING, 'u', RED, "very ugly thing",
- M_WARM_BLOOD | M_AMPHIBIOUS,
+ M_WARM_BLOOD,
mrd(MR_RES_COLD, 2),
750, 10, MONS_UGLY_THING, MONS_VERY_UGLY_THING, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 12, 3, 5, 0 },
4, 8, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_BIG, S_ROAR, I_ANIMAL,
- HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
+ HT_AMPHIBIOUS_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
// vortices ('v')
@@ -1390,13 +1390,13 @@ static monsterentry mondata[] = {
{
MONS_WATER_ELEMENTAL, '{', LIGHTBLUE, "water elemental",
- M_FLIES | M_AMPHIBIOUS,
+ M_FLIES,
MR_RES_POISON | MR_VUL_FIRE | MR_RES_ELEC,
0, 10, MONS_EARTH_ELEMENTAL, MONS_WATER_ELEMENTAL, MH_NONLIVING, MAG_IMMUNE,
{ {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 6, 5, 3, 0 },
0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
- HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
+ HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
// worms and larvae ('w')
@@ -1793,13 +1793,13 @@ static monsterentry mondata[] = {
{
MONS_HYDRA, 'D', LIGHTGREEN, "hydra",
- M_AMPHIBIOUS | M_WARM_BLOOD, // because it likes the swamp -- bwr
+ M_WARM_BLOOD,
MR_RES_POISON,
1800, 11, MONS_HYDRA, MONS_HYDRA, MH_NATURAL, -3,
{ {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 13, 3, 5, 0 },
0, 5, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_INSECT,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
{
@@ -1946,46 +1946,46 @@ static monsterentry mondata[] = {
// frogs ('F')
{
MONS_GIANT_FROG, 'F', GREEN, "giant frog",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_NO_FLAGS,
500, 10, MONS_GIANT_FROG, MONS_GIANT_FROG, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 4, 3, 5, 0 },
0, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL,
- HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
+ HT_AMPHIBIOUS_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
{
MONS_GIANT_BROWN_FROG, 'F', BROWN, "giant brown frog",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_NO_FLAGS,
890, 10, MONS_GIANT_FROG, MONS_GIANT_BROWN_FROG, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 8, 3, 5, 0 },
2, 11, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_CROAK, I_ANIMAL,
- HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
+ HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
{
MONS_SPINY_FROG, 'F', YELLOW, "spiny frog",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_RES_POISON,
1000, 10, MONS_GIANT_FROG, MONS_SPINY_FROG, MH_NATURAL, -3,
{ {AT_STING, AF_POISON_MEDIUM, 26}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 7, 3, 5, 0 },
6, 9, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_CROAK, I_ANIMAL,
- HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
+ HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
{
MONS_BLINK_FROG, 'F', LIGHTGREEN, "blink frog",
- M_COLD_BLOOD | M_AMPHIBIOUS | M_SPECIAL_ABILITY,
+ M_COLD_BLOOD | M_SPECIAL_ABILITY,
MR_NO_FLAGS,
800, 12, MONS_GIANT_FROG, MONS_BLINK_FROG, MH_NATURAL, -5,
{ {AT_HIT, AF_BLINK, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 6, 3, 5, 0 },
3, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL,
- HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE
+ HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE
},
// eyes and spores ('G')
@@ -2143,24 +2143,24 @@ static monsterentry mondata[] = {
{
MONS_JELLY, 'J', LIGHTRED, "jelly",
- M_SEE_INVIS | M_SPLITS | M_AMPHIBIOUS | M_ACID_SPLASH,
+ M_SEE_INVIS | M_SPLITS | M_ACID_SPLASH,
MR_RES_POISON | MR_RES_ASPHYX | mrd(MR_RES_ACID, 3),
0, 13, MONS_JELLY, MONS_JELLY, MH_NATURAL, -3,
{ {AT_HIT, AF_ACID, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 3, 5, 5, 0 },
0, 2, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
- HT_LAND, 9, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_MEDIUM
+ HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_MEDIUM
},
{
MONS_SLIME_CREATURE, 'J', GREEN, "slime creature",
- M_AMPHIBIOUS,
+ M_NO_FLAGS,
MR_RES_POISON,
0, 5, MONS_SLIME_CREATURE, MONS_SLIME_CREATURE, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 11, 3, 5, 0 },
1, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
{
@@ -2176,13 +2176,13 @@ static monsterentry mondata[] = {
{
MONS_GIANT_AMOEBA, 'J', BLUE, "giant amoeba",
- M_NO_SKELETON | M_SENSE_INVIS | M_AMPHIBIOUS,
+ M_NO_SKELETON | M_SENSE_INVIS,
MR_RES_POISON,
1000, 10, MONS_GIANT_AMOEBA, MONS_GIANT_AMOEBA, MH_NATURAL, -3,
{ {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 12, 3, 5, 0 },
0, 4, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE
},
{
@@ -2523,24 +2523,24 @@ static monsterentry mondata[] = {
{
MONS_SNAKE, 'S', LIGHTGREEN, "snake",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_NO_FLAGS,
200, 10, MONS_SNAKE, MONS_SNAKE, MH_NATURAL, -3,
{ {AT_BITE, AF_POISON, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 2, 3, 5, 0 },
1, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
- HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
+ HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
{
MONS_BROWN_SNAKE, 'S', BROWN, "brown snake",
- M_COLD_BLOOD | M_AMPHIBIOUS,
+ M_COLD_BLOOD,
MR_RES_POISON,
300, 10, MONS_SNAKE, MONS_BROWN_SNAKE, MH_NATURAL, -3,
{ {AT_BITE, AF_POISON_MEDIUM, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK },
{ 4, 3, 5, 0 },
2, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
- HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
+ HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
{
@@ -2652,14 +2652,14 @@ static monsterentry mondata[] = {
{
MONS_POLAR_BEAR, 'U', WHITE, "polar bear",
- M_WARM_BLOOD | M_AMPHIBIOUS,
+ M_WARM_BLOOD,
MR_RES_COLD,
2500, 10, MONS_BEAR, MONS_POLAR_BEAR, MH_NATURAL, -3,
{ {AT_BITE, AF_PLAIN, 20}, {AT_CLAW, AF_PLAIN, 5}, {AT_CLAW, AF_PLAIN, 5},
AT_NO_ATK },
{ 7, 5, 3, 0 },
7, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
{
@@ -2793,13 +2793,13 @@ static monsterentry mondata[] = {
{
MONS_TENTACLED_MONSTROSITY, 'X', GREEN, "tentacled monstrosity",
- M_SEE_INVIS | M_AMPHIBIOUS | M_EVIL,
+ M_SEE_INVIS | M_EVIL,
MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD | MR_RES_ELEC,
0, 10, MONS_TENTACLED_MONSTROSITY, MONS_TENTACLED_MONSTROSITY, MH_DEMONIC, -5,
{ {AT_HIT, AF_PLAIN, 22}, {AT_HIT, AF_PLAIN, 17}, {AT_HIT, AF_PLAIN, 13} },
{ 25, 3, 5, 0 },
5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
- HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
+ HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT
},
{
@@ -3887,13 +3887,13 @@ static monsterentry mondata[] = {
// Antaeus is now demonic so that he'll resist torment. -- bwr
{
MONS_ANTAEUS, 'C', LIGHTCYAN, "Antaeus",
- M_FIGHTER | M_SPELLCASTER | M_EVIL | M_SPEAKS | M_UNIQUE | M_AMPHIBIOUS,
+ M_FIGHTER | M_SPELLCASTER | M_EVIL | M_SPEAKS | M_UNIQUE,
MR_RES_ELEC | MR_VUL_FIRE | mrd(MR_RES_COLD, 2),
0, 15, MONS_HILL_GIANT, MONS_ANTAEUS, MH_DEMONIC, -9,
{ {AT_HIT, AF_COLD, 75}, {AT_HIT, AF_COLD, 30}, AT_NO_ATK, AT_NO_ATK },
{ 22, 0, 0, 700 },
28, 4, MST_ANTAEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
- HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT
+ HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT
},
{