diff options
author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-05 17:51:39 -0600 |
---|---|---|
committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-05 17:54:28 -0600 |
commit | 9a89cf75dfd5721fb830d089dfc5141eb2a210e6 (patch) | |
tree | d481705997ecce0b1befadb243912a1e4ac10ef9 /crawl-ref/source/mon-data.h | |
parent | 5b5a6bc82d69360a130837a24ac56432a9ef6b6d (diff) | |
download | crawl-ref-9a89cf75dfd5721fb830d089dfc5141eb2a210e6.tar.gz crawl-ref-9a89cf75dfd5721fb830d089dfc5141eb2a210e6.zip |
Clean up flight status checks for monsters.
In mon-data.h, remove the M_FLIES and M_LEVITATE flags, and instead use
a flight_type variable indicating flight status.
Diffstat (limited to 'crawl-ref/source/mon-data.h')
-rw-r--r-- | crawl-ref/source/mon-data.h | 973 |
1 files changed, 484 insertions, 489 deletions
diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h index d207ecff0c..e4c1bc8331 100644 --- a/crawl-ref/source/mon-data.h +++ b/crawl-ref/source/mon-data.h @@ -28,8 +28,8 @@ - row 6: hit dice, described by four parameters - row 7: AC, evasion, sec(spell), corpse_thingy, zombie size, shouts, intel - - row 8: habitat, speed, energy_usage, gmon_use class, gmon_eat class, - body size + - row 8: habitat, flight class, speed, energy_usage, gmon_use class, + gmon_eat class, body size - Some further explanations: @@ -191,7 +191,7 @@ static monsterentry mondata[] = { // AC, EV, spells, corpse type, zombie size, shout type, intelligence 0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT, // habitat, speed, energy usage, use type, eat type, body size - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_NONE, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, // Real monsters begin here {dlb}: @@ -205,7 +205,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 2}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 4, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -216,7 +216,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -227,30 +227,30 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 8, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // batty monsters ('b') { MONS_GIANT_BAT, 'b', LIGHTGREY, "giant bat", - M_FLIES | M_SENSE_INVIS | M_WARM_BLOOD | M_BATTY, + M_SENSE_INVIS | M_WARM_BLOOD | M_BATTY, MR_NO_FLAGS, 150, 4, MONS_GIANT_BAT, MONS_GIANT_BAT, MH_NATURAL, -1, { {AT_HIT, AF_PLAIN, 1}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 3, 0 }, 1, 14, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 30, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 30, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { MONS_BUTTERFLY, 'b', BLACK, "butterfly", - M_NO_SKELETON | M_FLIES | M_CONFUSED, + M_NO_SKELETON | M_CONFUSED, MR_VUL_POISON | MR_RES_ASPHYX, 150, 10, MONS_BUTTERFLY, MONS_BUTTERFLY, MH_NATURAL, -3, { {AT_HIT, AF_PLAIN, 1}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 0, 25, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // centaurs ('c') @@ -262,7 +262,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 3, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -273,7 +273,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 16}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 4, 8, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -284,7 +284,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 4, 4, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -295,7 +295,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 5, 5, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // draconians ('d') @@ -309,7 +309,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 6, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -320,7 +320,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -331,7 +331,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -342,7 +342,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 14, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -353,7 +353,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -364,7 +364,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 8, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -375,7 +375,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -386,7 +386,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -397,7 +397,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -408,7 +408,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 3, 0 }, 9, 10, MST_DRAC_CALLER, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -420,7 +420,7 @@ static monsterentry mondata[] = { {AT_TAIL_SLAP, AF_PLAIN, 15} }, { 16, 6, 3, 0 }, 6, 20, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -431,7 +431,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 2, 0 }, 12, 10, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -442,7 +442,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 4, 0 }, 8, 16, MST_DRAC_SHIFTER, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -453,7 +453,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 2, 0 }, 8, 10, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -465,7 +465,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 6, 4, 0 }, 12, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -476,7 +476,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 2, 0 }, 8, 12, MST_DRAC_SCORCHER, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, // elves ('e') @@ -489,7 +489,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 3, 0 }, 2, 14, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -500,7 +500,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 3, 0 }, 0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -511,7 +511,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -522,7 +522,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 3, 0 }, 0, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -533,7 +533,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK }, { 16, 5, 3, 0 }, 0, 25, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -545,7 +545,7 @@ static monsterentry mondata[] = { { {AT_SHOOT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK }, { 15, 4, 2, 0 }, 0, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, MISSILE_ENERGY(6), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, MISSILE_ENERGY(6), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -556,7 +556,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -567,7 +567,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_SUMMONER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -578,7 +578,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -589,7 +589,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -600,7 +600,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 3, 0 }, 3, 13, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -611,7 +611,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_DEMONOLOGIST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -622,7 +622,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -633,7 +633,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_SORCERER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -644,7 +644,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_DEATH_MAGE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // fungi ('f') @@ -656,7 +656,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 2, 0 }, 1, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -667,7 +667,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 1, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -678,7 +678,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 5, 3, 0 }, 1, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -689,7 +689,7 @@ static monsterentry mondata[] = { { {AT_SPORE, AF_CONFUSE, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // goblins ('g') @@ -701,7 +701,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 4, 0 }, 0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -712,7 +712,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 4, 3, 0 }, 2, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -723,7 +723,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 4, 5, 0 }, 2, 9, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -734,7 +734,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 0, 12, MST_BOGGART, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LITTLE }, // hounds ('h') @@ -746,7 +746,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -757,7 +757,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 13, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -769,7 +769,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 4, 5, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -781,7 +781,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 3, 5, 0 }, 3, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 17, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 17, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -792,7 +792,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 17, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 17, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -803,7 +803,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 2, 9, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -814,7 +814,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 6, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_BARK, I_NORMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -825,7 +825,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 2, 9, MST_HELL_HOG, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // slugs ('j') @@ -837,7 +837,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 5, 3, 0 }, 0, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -848,7 +848,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 3, 0 }, 7, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, FL_NONE, 4, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -859,30 +859,30 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 5, 3, 0 }, 2, 1, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 4, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // killer bees 'k' { MONS_KILLER_BEE, 'k', YELLOW, "killer bee", - M_NO_SKELETON | M_FLIES, + M_NO_SKELETON, MR_VUL_POISON, 150, 11, MONS_KILLER_BEE, MONS_KILLER_BEE, MH_NATURAL, -3, { {AT_STING, AF_POISON, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 18, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { MONS_BUMBLEBEE, 'k', RED, "bumblebee", - M_NO_SKELETON | M_FLIES, + M_NO_SKELETON, MR_VUL_POISON, 300, 10, MONS_KILLER_BEE, MONS_BUMBLEBEE, MH_NATURAL, -3, { {AT_STING, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // lizards 'l' @@ -894,7 +894,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 1, 2, 0 }, 0, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -905,7 +905,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 1, 14, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -916,7 +916,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 5, 9, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -927,7 +927,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -940,7 +940,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 4, 4, 0 }, 3, 12, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -951,30 +951,30 @@ static monsterentry mondata[] = { { {AT_BITE, AF_DISEASE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 7, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_HISS, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // drakes (also 'l', but dragon type) { MONS_SWAMP_DRAKE, 'l', BROWN, "swamp drake", - M_SPELLCASTER | M_FLIES | M_WARM_BLOOD, + M_SPELLCASTER | M_WARM_BLOOD, MR_RES_POISON, 900, 11, MONS_DRAGON, MONS_SWAMP_DRAKE, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 5, 5, 0 }, 3, 11, MST_SWAMP_DRAKE, CE_POISONOUS, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_FLY, 11, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_FIREDRAKE, 'l', RED, "firedrake", - M_FLIES | M_SPECIAL_ABILITY | M_WARM_BLOOD, + M_SPECIAL_ABILITY | M_WARM_BLOOD, MR_RES_FIRE, 900, 10, MONS_DRAGON, MONS_FIREDRAKE, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, // Used to be "lindworm" and a GREEN 'l'... I'm hoping that by making @@ -991,18 +991,18 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 10}, AT_NO_ATK }, { 9, 3, 5, 0 }, 8, 6, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_ROAR, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { MONS_DEATH_DRAKE, 'l', LIGHTGREY, "death drake", - M_SPELLCASTER | M_FLIES | M_COLD_BLOOD, + M_SPELLCASTER | M_COLD_BLOOD, MR_RES_POISON | MR_RES_ROTTING, 900, 11, MONS_DRAGON, MONS_DEATH_DRAKE, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 5, 7, 0 }, 6, 14, MST_DEATH_DRAKE, CE_HCL, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_FLY, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // merfolk ('m') @@ -1014,7 +1014,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 2, 4, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1025,7 +1025,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 2, 3, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1036,7 +1036,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 2, 3, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // rotting monsters ('n') @@ -1049,7 +1049,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ROT, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 10, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_CORPSES, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_CORPSES, SIZE_MEDIUM }, { @@ -1060,7 +1060,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, {AT_CLAW, AF_ROT, 9}, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_CORPSES, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_CORPSES, SIZE_MEDIUM }, { @@ -1071,7 +1071,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DISEASE, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // orcs ('o') @@ -1083,7 +1083,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 4, 6, 0 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1094,7 +1094,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 4, 0 }, 1, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1105,7 +1105,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 4, 0 }, 1, 10, MST_ORC_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1116,7 +1116,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 4, 6, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1127,7 +1127,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 4, 7, 0 }, 2, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1138,7 +1138,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 4, 7, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1150,7 +1150,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 2, 3, 0 }, 5, 12, MST_ORC_SORCERER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1161,7 +1161,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 4, 0 }, 1, 12, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // phantoms and ghosts ('p') @@ -1175,53 +1175,53 @@ static monsterentry mondata[] = { { {AT_HIT, AF_BLINK, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_HUNGRY_GHOST, 'p', GREEN, "hungry ghost", - M_SENSE_INVIS | M_LEVITATE | M_INSUBSTANTIAL | M_SPEAKS, + M_SENSE_INVIS | M_INSUBSTANTIAL | M_SPEAKS, MR_RES_POISON | mrd(MR_RES_COLD, 2), 0, 10, MONS_PLAYER_GHOST, MONS_HUNGRY_GHOST, MH_UNDEAD, -4, { {AT_HIT, AF_HUNGER, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 0, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_CORPSES, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_CORPSES, SIZE_MEDIUM }, { MONS_FLAYED_GHOST, 'p', RED, "flayed ghost", - M_LEVITATE | M_SPEAKS, + M_SPEAKS, MR_RES_POISON, 0, 10, MONS_PLAYER_GHOST, MONS_FLAYED_GHOST, MH_UNDEAD, -4, { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 0, 14, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // player ghost - stats are stored in ghost struct { MONS_PLAYER_GHOST, 'p', WHITE, "player ghost", - M_FIGHTER | M_SPEAKS | M_SPELLCASTER | M_ACTUAL_SPELLS | M_LEVITATE - | M_UNIQUE | M_INSUBSTANTIAL, + M_FIGHTER | M_SPEAKS | M_SPELLCASTER | M_ACTUAL_SPELLS | M_UNIQUE + | M_INSUBSTANTIAL, MR_RES_POISON, 0, 15, MONS_PLAYER_GHOST, MONS_PLAYER_GHOST, MH_UNDEAD, -5, { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 2, 3, 0 }, 1, 2, MST_GHOST, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_INSUBSTANTIAL_WISP, 'p', LIGHTGREY, "insubstantial wisp", - M_LEVITATE | M_SPECIAL_ABILITY | M_INSUBSTANTIAL, + M_SPECIAL_ABILITY | M_INSUBSTANTIAL, mrd(MR_RES_ELEC | MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD, 2), 0, 17, MONS_INSUBSTANTIAL_WISP, MONS_INSUBSTANTIAL_WISP, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_BLINK, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 1, 2, 0 }, 20, 20, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // rodents ('r') @@ -1233,7 +1233,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 1, 3, 0 }, 1, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1244,7 +1244,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 2, 13, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1255,7 +1255,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 6, 0 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1266,7 +1266,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 5, 11, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1277,7 +1277,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_DRAIN_XP, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 7, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // spiders and scorpions ('s') @@ -1289,7 +1289,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 1, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1300,7 +1300,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 2}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 3, 0 }, 2, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1311,7 +1311,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_MEDIUM, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1322,7 +1322,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1333,7 +1333,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_HISS, I_INSECT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1344,7 +1344,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_STRONG, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 2, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // minotaur ('t') @@ -1356,7 +1356,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, {AT_GORE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_BELLOW, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // ugly things ('u') @@ -1368,7 +1368,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_GURGLE, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1379,42 +1379,42 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_GURGLE, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // vortices ('v') { MONS_FIRE_VORTEX, 'v', RED, "fire vortex", - M_LEVITATE | M_CONFUSED | M_INSUBSTANTIAL | M_GLOWS, + M_CONFUSED | M_INSUBSTANTIAL | M_GLOWS, MR_RES_POISON | mrd(MR_RES_FIRE, 3) | MR_VUL_COLD | MR_RES_ELEC, 0, 5, MONS_FIRE_VORTEX, MONS_FIRE_VORTEX, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_FIRE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { MONS_SPATIAL_VORTEX, 'v', BLACK, "spatial vortex", - M_LEVITATE | M_CONFUSED | M_INSUBSTANTIAL | M_GLOWS, + M_CONFUSED | M_INSUBSTANTIAL | M_GLOWS, MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD | MR_RES_ELEC, 0, 5, MONS_FIRE_VORTEX, MONS_SPATIAL_VORTEX, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_DISTORT, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 6, 6, 0 }, 0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // elementals (different symbols) { MONS_AIR_ELEMENTAL, 'v', LIGHTGREY, "air elemental", - M_LEVITATE | M_SEE_INVIS | M_LEVITATE | M_INSUBSTANTIAL | M_GLOWS, + M_SEE_INVIS | M_INSUBSTANTIAL | M_GLOWS, mrd(MR_RES_ELEC, 3) | MR_RES_POISON, 0, 5, MONS_EARTH_ELEMENTAL, MONS_AIR_ELEMENTAL, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 2, 18, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_LEVITATE, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -1425,29 +1425,29 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 5, 5, 0 }, 14, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_FIRE_ELEMENTAL, '#', YELLOW, "fire elemental", - M_LEVITATE | M_INSUBSTANTIAL | M_GLOWS, + M_INSUBSTANTIAL | M_GLOWS, MR_RES_POISON | MR_RES_HELLFIRE | MR_VUL_COLD | MR_RES_ELEC, 0, 10, MONS_EARTH_ELEMENTAL, MONS_FIRE_ELEMENTAL, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_FIRE, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 4, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_LEVITATE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_WATER_ELEMENTAL, '{', LIGHTBLUE, "water elemental", - M_LEVITATE, + M_NO_FLAGS, MR_RES_POISON | MR_VUL_FIRE | MR_RES_ELEC, 0, 10, MONS_EARTH_ELEMENTAL, MONS_WATER_ELEMENTAL, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 5, 3, 0 }, 0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_WATER, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // worms and larvae ('w') @@ -1459,7 +1459,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 1, 5, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1470,7 +1470,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 1, 5, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1481,7 +1481,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 2, 6, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1492,7 +1492,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 3, 0 }, 1, 5, MST_BRAIN_WORM, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1503,7 +1503,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 5, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_PLANT, - HT_WATER, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_WATER, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -1514,7 +1514,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_ACID, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 6, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // small abominations ('x') @@ -1526,7 +1526,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 30, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 30, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1537,63 +1537,63 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 2, 5, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // flying insects ('y') { MONS_YELLOW_WASP, 'y', YELLOW, "yellow wasp", - M_NO_SKELETON | M_FLIES, + M_NO_SKELETON, MR_VUL_POISON, 220, 12, MONS_YELLOW_WASP, MONS_YELLOW_WASP, MH_NATURAL, -3, { {AT_STING, AF_PARALYSE, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 5, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { MONS_GIANT_MOSQUITO, 'y', WHITE, "giant mosquito", - M_NO_SKELETON | M_FLIES | M_BLOOD_SCENT, + M_NO_SKELETON | M_BLOOD_SCENT, MR_VUL_POISON, 100, 10, MONS_GIANT_MOSQUITO, MONS_GIANT_MOSQUITO, MH_NATURAL, -3, { {AT_BITE, AF_DISEASE, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_WHINE, I_PLANT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { MONS_GIANT_BLOWFLY, 'y', LIGHTGREY, "giant blowfly", - M_NO_SKELETON | M_FLIES | M_BATTY, + M_NO_SKELETON | M_BATTY, MR_VUL_POISON, 200, 10, MONS_GIANT_BLOWFLY, MONS_GIANT_BLOWFLY, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BUZZ, I_PLANT, - HT_LAND, 19, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 19, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { MONS_RED_WASP, 'y', RED, "red wasp", - M_NO_SKELETON | M_FLIES, + M_NO_SKELETON, MR_VUL_POISON, 400, 14, MONS_YELLOW_WASP, MONS_RED_WASP, MH_NATURAL, -3, { {AT_STING, AF_PARALYSE, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 7, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_FLY, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { MONS_MOTH_OF_WRATH, 'y', BROWN, "moth of wrath", - M_NO_SKELETON | M_FLIES | M_SPECIAL_ABILITY, + M_NO_SKELETON | M_SPECIAL_ABILITY, MR_NO_FLAGS, 0, 10, MONS_MOTH_OF_WRATH, MONS_MOTH_OF_WRATH, MH_NATURAL, -3, { {AT_BITE, AF_RAGE, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 0, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // small zombies etc. ('z') @@ -1607,7 +1607,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 5, 5, 0 }, 0, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1618,7 +1618,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 0, 0, 0, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1629,7 +1629,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 10, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1640,18 +1640,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 5, 3, 0 }, 15, 10, MST_SKELETAL_WARRIOR, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_FLYING_SKULL, 'z', WHITE, "flying skull", - M_LEVITATE, + M_NO_FLAGS, MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD | MR_RES_ELEC, 0, 10, MONS_SKELETON_SMALL, MONS_FLYING_SKULL, MH_UNDEAD, -3, { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 10, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_LEVITATE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1662,58 +1662,57 @@ static monsterentry mondata[] = { { {AT_HIT, AF_NAPALM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 12, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // These nasties are never randomly generated, only sometimes specially // placed in the Crypt. { MONS_CURSE_SKULL, 'z', LIGHTCYAN, "curse skull", - M_LEVITATE | M_SPELLCASTER | M_SEE_INVIS | M_STATIONARY | M_SPEAKS - | M_NOISY_SPELLS, + M_SPELLCASTER | M_SEE_INVIS | M_STATIONARY | M_SPEAKS | M_NOISY_SPELLS, MR_RES_ELEC | MR_RES_POISON | MR_RES_HELLFIRE | mrd(MR_RES_COLD, 2), 0, 50, MONS_LICH, MONS_CURSE_SKULL, MH_UNDEAD, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 0, 0, 66 }, 40, 3, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // Curse toes move at half the speed with which they attack. { MONS_CURSE_TOE, 'z', YELLOW, "curse toe", - M_LEVITATE | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS, + M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS, MR_RES_ELEC | MR_RES_POISON | MR_RES_HELLFIRE | MR_RES_COLD, 0, 60, MONS_LICH, MONS_CURSE_TOE, MH_UNDEAD, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 77 }, 50, 1, MST_CURSE_TOE, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 12, MOVE_ENERGY(20), MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_LEVITATE, 12, MOVE_ENERGY(20), MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // angelic beings ('A') { MONS_ANGEL, 'A', WHITE, "Angel", - M_FIGHTER | M_FLIES | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS | M_GLOWS, + M_FIGHTER | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS | M_GLOWS, MR_RES_POISON | MR_RES_ELEC, 0, 10, MONS_ANGEL, MONS_ANGEL, MH_HOLY, -8, { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK }, { 12, 6, 5, 0 }, 10, 20, MST_ANGEL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_DAEVA, 'A', YELLOW, "Daeva", - M_FIGHTER | M_LEVITATE | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS | M_GLOWS, + M_FIGHTER | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS | M_GLOWS, MR_RES_POISON, 0, 12, MONS_ANGEL, MONS_DAEVA, MH_HOLY, -8, { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK }, { 14, 6, 5, 0 }, 10, 13, MST_DAEVA, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // beetles ('B') @@ -1725,7 +1724,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 7, 6, 0 }, 10, 3, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1736,7 +1735,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 20, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 3, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 3, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -1747,7 +1746,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 13, 4, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // cyclops and giants ('C') @@ -1759,7 +1758,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 3, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1770,7 +1769,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1781,7 +1780,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 5, 3, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1792,7 +1791,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 3, 6, 0 }, 8, 4, MST_EFREET, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1803,7 +1802,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 5, 0 }, 9, 3, MST_FROST_GIANT, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1814,7 +1813,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 3, 5, 0 }, 12, 2, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1825,7 +1824,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 55}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 3, 5, 0 }, 10, 3, MST_TITAN, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT }, // dragons ('D') @@ -1837,19 +1836,19 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_DRAGON, 'D', GREEN, "dragon", - M_FLIES | M_SPECIAL_ABILITY | M_WARM_BLOOD, + M_SPECIAL_ABILITY | M_WARM_BLOOD, MR_RES_POISON | mrd(MR_RES_FIRE, 2) | MR_VUL_COLD, 2200, 12, MONS_DRAGON, MONS_DRAGON, MH_NATURAL, -4, { {AT_BITE, AF_PLAIN, 20}, {AT_CLAW, AF_PLAIN, 13}, {AT_CLAW, AF_PLAIN, 13}, AT_NO_ATK }, { 12, 5, 5, 0 }, 10, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1860,64 +1859,64 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 0, 5, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_ICE_DRAGON, 'D', WHITE, "ice dragon", - M_FLIES | M_SPECIAL_ABILITY | M_COLD_BLOOD, + M_SPECIAL_ABILITY | M_COLD_BLOOD, MR_RES_POISON | MR_VUL_FIRE | mrd(MR_RES_COLD, 2), 2200, 10, MONS_DRAGON, MONS_ICE_DRAGON, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 17}, {AT_CLAW, AF_PLAIN, 17}, {AT_CLAW, AF_PLAIN, 17}, AT_NO_ATK }, { 12, 5, 5, 0 }, 10, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { MONS_STEAM_DRAGON, 'D', BLUE, "steam dragon", - M_SPELLCASTER | M_FLIES | M_WARM_BLOOD, + M_SPELLCASTER | M_WARM_BLOOD, MR_RES_STEAM, 1000, 10, MONS_DRAGON, MONS_STEAM_DRAGON, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 12}, {AT_CLAW, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK }, { 4, 5, 5, 0 }, 5, 10, MST_STEAM_DRAGON, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { MONS_SWAMP_DRAGON, 'D', BROWN, "swamp dragon", - M_SPELLCASTER | M_FLIES | M_WARM_BLOOD, + M_SPELLCASTER | M_WARM_BLOOD, MR_RES_POISON, 1900, 11, MONS_DRAGON, MONS_SWAMP_DRAGON, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 18}, {AT_CLAW, AF_PLAIN, 9}, {AT_CLAW, AF_PLAIN, 9}, AT_NO_ATK }, { 9, 5, 5, 0 }, 7, 7, MST_SWAMP_DRAGON, CE_POISONOUS, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { MONS_MOTTLED_DRAGON, 'D', LIGHTMAGENTA, "mottled dragon", - M_SPELLCASTER | M_FLIES | M_WARM_BLOOD, + M_SPELLCASTER | M_WARM_BLOOD, MR_RES_POISON | MR_RES_FIRE | MR_RES_STICKY_FLAME, 1100, 10, MONS_DRAGON, MONS_MOTTLED_DRAGON, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 15}, {AT_CLAW, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 10, MST_MOTTLED_DRAGON, CE_POISONOUS, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { MONS_QUICKSILVER_DRAGON, 'D', LIGHTCYAN, "quicksilver dragon", - M_SPELLCASTER | M_FLIES | M_SENSE_INVIS | M_WARM_BLOOD, + M_SPELLCASTER | M_SENSE_INVIS | M_WARM_BLOOD, MR_NO_FLAGS, 2200, 14, MONS_DRAGON, MONS_QUICKSILVER_DRAGON, MH_NATURAL, -7, { {AT_BITE, AF_PLAIN, 25}, {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 16, 3, 5, 0 }, 10, 15, MST_QUICKSILVER_DRAGON, CE_CONTAMINATED, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_FLY, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1929,79 +1928,79 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 25}, AT_NO_ATK }, { 18, 5, 3, 0 }, 20, 6, MST_IRON_DRAGON, CE_CONTAMINATED, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { MONS_STORM_DRAGON, 'D', LIGHTBLUE, "storm dragon", - M_SPELLCASTER | M_FLIES | M_WARM_BLOOD, + M_SPELLCASTER | M_WARM_BLOOD, mrd(MR_RES_ELEC, 3) | MR_RES_COLD, 2800, 12, MONS_DRAGON, MONS_STORM_DRAGON, MH_NATURAL, -5, { {AT_BITE, AF_PLAIN, 25}, {AT_CLAW, AF_PLAIN, 15}, {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 14, 5, 5, 0 }, 13, 10, MST_STORM_DRAGON, CE_CLEAN, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { MONS_GOLDEN_DRAGON, 'D', YELLOW, "golden dragon", - M_SPELLCASTER | M_FLIES | M_SENSE_INVIS | M_WARM_BLOOD, + M_SPELLCASTER | M_SENSE_INVIS | M_WARM_BLOOD, MR_RES_ELEC | MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD, 3000, 17, MONS_DRAGON, MONS_GOLDEN_DRAGON, MH_NATURAL, -8, { {AT_BITE, AF_PLAIN, 40}, {AT_CLAW, AF_PLAIN, 20}, {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 18, 4, 4, 0 }, 15, 7, MST_GOLDEN_DRAGON, CE_POISONOUS, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { MONS_SHADOW_DRAGON, 'D', MAGENTA, "shadow dragon", - M_SPELLCASTER | M_FLIES | M_SEE_INVIS | M_COLD_BLOOD, + M_SPELLCASTER | M_SEE_INVIS | M_COLD_BLOOD, MR_RES_POISON | mrd(MR_RES_COLD, 2), 2000, 12, MONS_DRAGON, MONS_SHADOW_DRAGON, MH_NATURAL, -5, { {AT_BITE, AF_DRAIN_XP, 20}, {AT_CLAW, AF_PLAIN, 15}, {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 17, 5, 5, 0 }, 15, 10, MST_SHADOW_DRAGON, CE_HCL, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { MONS_SKELETAL_DRAGON, 'D', LIGHTGREY, "skeletal dragon", - M_SENSE_INVIS | M_FLIES, + M_SENSE_INVIS, MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD | MR_RES_ELEC, 0, 12, MONS_DRAGON, MONS_SKELETAL_DRAGON, MH_UNDEAD, -4, { {AT_BITE, AF_PLAIN, 30}, {AT_CLAW, AF_PLAIN, 20}, {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 20, 8, 8, 0 }, 20, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { MONS_SERPENT_OF_HELL, 'D', RED, "Serpent of Hell", - M_SPELLCASTER | M_FLIES | M_SENSE_INVIS, + M_SPELLCASTER | M_SENSE_INVIS, MR_RES_POISON | MR_RES_HELLFIRE, 0, 18, MONS_SERPENT_OF_HELL, MONS_SERPENT_OF_HELL, MH_DEMONIC, -13, { {AT_BITE, AF_PLAIN, 35}, {AT_CLAW, AF_PLAIN, 15}, {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 20, 4, 4, 0 }, 12, 9, MST_SERPENT_OF_HELL, CE_CLEAN, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_HUGE }, // efreet ('E') { MONS_EFREET, 'E', RED, "efreet", - M_SPELLCASTER | M_LEVITATE | M_SPEAKS | M_GLOWS, + M_SPELLCASTER | M_SPEAKS | M_GLOWS, MR_RES_POISON | mrd(MR_RES_FIRE, 3) | MR_VUL_COLD, 0, 12, MONS_EFREET, MONS_EFREET, MH_DEMONIC, -3, { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 10, 5, MST_EFREET, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // frogs ('F') @@ -2013,7 +2012,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 0, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2024,7 +2023,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 2, 11, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2035,7 +2034,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_MEDIUM, 26}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 6, 9, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2046,109 +2045,109 @@ static monsterentry mondata[] = { { {AT_HIT, AF_BLINK, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // eyes and spores ('G') { MONS_GIANT_SPORE, 'G', GREEN, "giant spore", - M_LEVITATE | M_INSUBSTANTIAL, + M_INSUBSTANTIAL, MR_RES_POISON, 0, 10, MONS_PLANT, MONS_GIANT_SPORE, MH_PLANT, -3, { {AT_HIT, AF_PLAIN, 1}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 1 }, 0, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_LEVITATE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { MONS_GIANT_EYEBALL, 'G', WHITE, "giant eyeball", - M_NO_SKELETON | M_LEVITATE, + M_NO_SKELETON, MR_RES_ASPHYX, 400, 10, MONS_GIANT_EYEBALL, MONS_GIANT_EYEBALL, MH_NATURAL, -3, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 0, 1, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 3, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 3, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_EYE_OF_DRAINING, 'G', LIGHTGREY, "eye of draining", - M_NO_SKELETON | M_LEVITATE | M_SEE_INVIS | M_GLOWS, + M_NO_SKELETON | M_SEE_INVIS | M_GLOWS, MR_RES_ASPHYX, 400, 10, MONS_GIANT_EYEBALL, MONS_EYE_OF_DRAINING, MH_NATURAL, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_GIANT_ORANGE_BRAIN, 'G', LIGHTRED, "giant orange brain", - M_NO_SKELETON | M_SPELLCASTER | M_LEVITATE | M_SEE_INVIS | M_WARM_BLOOD, + M_NO_SKELETON | M_SPELLCASTER | M_SEE_INVIS | M_WARM_BLOOD, MR_RES_ASPHYX, 1000, 13, MONS_GIANT_ORANGE_BRAIN, MONS_GIANT_ORANGE_BRAIN, MH_NATURAL, -8, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 2, 4, MST_GIANT_ORANGE_BRAIN, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { MONS_GREAT_ORB_OF_EYES, 'G', LIGHTGREEN, "great orb of eyes", - M_NO_SKELETON | M_SPELLCASTER | M_LEVITATE | M_SEE_INVIS, + M_NO_SKELETON | M_SPELLCASTER | M_SEE_INVIS, MR_RES_POISON, 900, 13, MONS_GIANT_EYEBALL, MONS_GREAT_ORB_OF_EYES, MH_NATURAL, MAG_IMMUNE, { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 3, MST_GREAT_ORB_OF_EYES, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { MONS_SHINING_EYE, 'G', LIGHTMAGENTA, "shining eye", - M_NO_SKELETON | M_LEVITATE | M_SPELLCASTER | M_SEE_INVIS | M_GLOWS, + M_NO_SKELETON | M_SPELLCASTER | M_SEE_INVIS | M_GLOWS, MR_RES_ASPHYX, 0, 14, MONS_GIANT_EYEBALL, MONS_SHINING_EYE, MH_NATURAL, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 3, 1, MST_SHINING_EYE, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_EYE_OF_DEVASTATION, 'G', YELLOW, "eye of devastation", - M_NO_SKELETON | M_LEVITATE | M_SPELLCASTER | M_SEE_INVIS | M_GLOWS, + M_NO_SKELETON | M_SPELLCASTER | M_SEE_INVIS | M_GLOWS, MR_RES_ASPHYX, 0, 11, MONS_GIANT_EYEBALL, MONS_EYE_OF_DEVASTATION, MH_NATURAL, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 12, 1, MST_EYE_OF_DEVASTATION, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_LEVITATE, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_GOLDEN_EYE, 'G', ETC_GOLD, "golden eye", - M_NO_SKELETON | M_LEVITATE | M_BATTY | M_GLOWS, + M_NO_SKELETON | M_BATTY | M_GLOWS, MR_RES_ASPHYX, 0, 17, MONS_GIANT_EYEBALL, MONS_GOLDEN_EYE, MH_NATURAL, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 1, 2, 0 }, 0, 20, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_LEVITATE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // hybrids ('H') { MONS_HIPPOGRIFF, 'H', BROWN, "hippogriff", - M_FLIES | M_WARM_BLOOD, + M_WARM_BLOOD, MR_NO_FLAGS, 1000, 10, MONS_HIPPOGRIFF, MONS_HIPPOGRIFF, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 10}, {AT_PECK, AF_PLAIN, 8}, {AT_CLAW, AF_PLAIN, 8}, AT_NO_ATK }, { 7, 3, 5, 0 }, 2, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2160,44 +2159,43 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 9, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SILENT, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG }, { MONS_GRIFFON, 'H', YELLOW, "griffon", - M_FLIES | M_WARM_BLOOD, + M_WARM_BLOOD, MR_NO_FLAGS, 1800, 10, MONS_GRIFFON, MONS_GRIFFON, MH_NATURAL, -3, { {AT_BITE, AF_PLAIN, 18}, {AT_PECK, AF_PLAIN, 10}, {AT_CLAW, AF_PLAIN, 10}, AT_NO_ATK }, { 12, 3, 5, 0 }, 4, 6, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_SPHINX, 'H', LIGHTGREY, "sphinx", - M_FLIES | M_SENSE_INVIS | M_SPELLCASTER | M_ACTUAL_SPELLS | M_WARM_BLOOD - | M_SPEAKS, + M_SENSE_INVIS | M_SPELLCASTER | M_ACTUAL_SPELLS | M_WARM_BLOOD | M_SPEAKS, MR_NO_FLAGS, 0, 10, MONS_SPHINX, MONS_SPHINX, MH_NATURAL, -3, { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 12}, {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK }, { 16, 3, 5, 0 }, 5, 5, MST_SPHINX, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_FLY, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG }, { MONS_HARPY, 'H', GREEN, "harpy", - M_FLIES | M_WARM_BLOOD | M_BATTY, + M_WARM_BLOOD | M_BATTY, MR_RES_POISON, 1000, 12, MONS_HARPY, MONS_HARPY, MH_NATURAL, -3, { {AT_CLAW, AF_PLAIN, 10}, {AT_CLAW, AF_STEAL_FOOD, 8}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 2, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SCREECH, I_NORMAL, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_FOOD, SIZE_MEDIUM + HT_LAND, FL_FLY, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_FOOD, SIZE_MEDIUM }, // ice beast ('I') @@ -2209,7 +2207,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // jellies ('J') @@ -2221,7 +2219,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 1, 3, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2232,7 +2230,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 5, 5, 0 }, 0, 2, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_MEDIUM }, { @@ -2243,7 +2241,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 1, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2254,7 +2252,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_MUTATE, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 2, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2265,7 +2263,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 0, 4, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2276,7 +2274,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 10, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, { @@ -2289,7 +2287,7 @@ static monsterentry mondata[] = { {AT_HIT, AF_PLAIN, 12} }, { 15, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, { @@ -2300,7 +2298,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ROT, 32}, {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 3, 0 }, 2, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, { @@ -2311,7 +2309,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 42}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 3, 5, 0 }, 1, 3, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE + HT_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, // kobolds ('K') @@ -2323,7 +2321,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 3, 0 }, 2, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2334,7 +2332,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2345,7 +2343,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 2, 13, MST_KOBOLD_DEMONOLOGIST, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, // liches ('L') @@ -2357,7 +2355,7 @@ static monsterentry mondata[] = { { {AT_TOUCH, AF_DRAIN_XP, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 2, 4, 0 }, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2368,7 +2366,7 @@ static monsterentry mondata[] = { { {AT_TOUCH, AF_DRAIN_XP, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 27, 2, 4, 0 }, 20, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // mummies ('M') @@ -2380,7 +2378,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 5, 3, 0 }, 3, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2391,7 +2389,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 5, 3, 0 }, 6, 9, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2402,7 +2400,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 5, 3, 100 }, 10, 6, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2413,7 +2411,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 5, 3, 0 }, 8, 7, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // nagas ('N') @@ -2425,7 +2423,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 6, 10, MST_NAGA, CE_POISONOUS, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2436,7 +2434,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 26}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 6, 14, MST_GUARDIAN_NAGA, CE_MUTAGEN_RANDOM, Z_BIG, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2447,7 +2445,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 6, 10, MST_NAGA_MAGE, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2458,7 +2456,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 28}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 9, 2, 0 }, 6, 10, MST_NAGA, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2470,7 +2468,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 27}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 5, 0 }, 6, 10, MST_NAGA_MAGE, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // ogres ('O') @@ -2482,7 +2480,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 1, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE }, // These guys get understated because the experience code can't see @@ -2495,7 +2493,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, {AT_HIT, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 1, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2507,7 +2505,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 1, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // plants ('P') @@ -2519,7 +2517,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2530,7 +2528,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2541,19 +2539,19 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 3, 5, 0 }, 30, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // queen insects ('Q') { MONS_QUEEN_BEE, 'Q', YELLOW, "queen bee", - M_NO_SKELETON | M_FLIES, + M_NO_SKELETON, MR_VUL_POISON, 200, 14, MONS_KILLER_BEE, MONS_QUEEN_BEE, MH_NATURAL, -3, { {AT_STING, AF_POISON_NASTY, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 10, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2564,7 +2562,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 14, 3, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, // rakshasas ('R') @@ -2576,7 +2574,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 14, MST_RAKSHASA, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // fake R - conjured by the R's illusion spell. @@ -2588,7 +2586,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 0}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 1 }, 0, 30, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // snakes ('S') @@ -2600,7 +2598,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 2}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 3, 0 }, 0, 11, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2611,7 +2609,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 1, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2622,7 +2620,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 2, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2633,7 +2631,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 18, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 18, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2644,7 +2642,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 4, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2655,7 +2653,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 4, 16, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 18, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 18, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // trolls ('T') @@ -2668,7 +2666,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2680,7 +2678,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 11, 3, 5, 0 }, 13, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2692,7 +2690,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 25}, AT_NO_ATK }, { 16, 3, 5, 0 }, 20, 4, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2704,7 +2702,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 10, 3, 5, 0 }, 6, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // bears ('U') @@ -2717,7 +2715,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 3, 3, 0 }, 4, 4, MST_BERSERK_ESCAPE, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2729,7 +2727,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 4, 4, 0 }, 5, 8, MST_BERSERK_ESCAPE, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2741,7 +2739,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 5, 3, 0 }, 7, 8, MST_BERSERK_ESCAPE, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2753,7 +2751,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 6, 3, 3, 0 }, 2, 8, MST_BERSERK_ESCAPE, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // vampires ('V') @@ -2766,7 +2764,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 6, 3, 5, 0 }, 10, 10, MST_VAMPIRE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2779,20 +2777,19 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 11, 3, 7, 0 }, 10, 10, MST_VAMPIRE_KNIGHT, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_VAMPIRE_MAGE, 'V', MAGENTA, "vampire mage", - M_SPELLCASTER | M_ACTUAL_SPELLS | M_SEE_INVIS | M_FLIES | M_SPEAKS - | M_BLOOD_SCENT, + M_SPELLCASTER | M_ACTUAL_SPELLS | M_SEE_INVIS | M_SPEAKS | M_BLOOD_SCENT, MR_RES_POISON | MR_RES_COLD, 0, 15, MONS_VAMPIRE, MONS_VAMPIRE, MH_UNDEAD, -6, { {AT_HIT, AF_PLAIN, 7}, {AT_BITE, AF_VAMPIRIC, 15}, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 4, 0 }, 10, 10, MST_VAMPIRE_MAGE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // wraiths ('W') @@ -2804,63 +2801,63 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_XP, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_WRAITH, 'W', WHITE, "wraith", - M_LEVITATE | M_SEE_INVIS, + M_SEE_INVIS, MR_RES_POISON | MR_RES_COLD, 0, 11, MONS_WRAITH, MONS_WRAITH, MH_UNDEAD, -7, { {AT_HIT, AF_DRAIN_XP, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_SHADOW_WRAITH, 'W', BLUE, "shadow wraith", - M_LEVITATE | M_SEE_INVIS | M_INVIS | M_INSUBSTANTIAL, + M_SEE_INVIS | M_INVIS | M_INSUBSTANTIAL, MR_RES_POISON, 0, 15, MONS_WRAITH, MONS_SHADOW_WRAITH, MH_UNDEAD, -8, { {AT_HIT, AF_DRAIN_XP, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_FREEZING_WRAITH, 'W', LIGHTBLUE, "freezing wraith", - M_LEVITATE | M_SEE_INVIS, + M_SEE_INVIS, MR_RES_POISON | MR_VUL_FIRE | mrd(MR_RES_COLD, 3), 0, 10, MONS_WRAITH, MONS_FREEZING_WRAITH, MH_UNDEAD, -4, { {AT_HIT, AF_COLD, 19}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_SPECTRAL_WARRIOR, 'W', LIGHTGREEN, "spectral warrior", - M_LEVITATE | M_SEE_INVIS | M_GLOWS, + M_SEE_INVIS | M_GLOWS, MR_RES_POISON | MR_RES_COLD, 0, 13, MONS_WRAITH, MONS_SPECTRAL_WARRIOR, MH_UNDEAD, -6, { {AT_HIT, AF_DRAIN_XP, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // spectral thing - similar to zombies/skeletons { MONS_SPECTRAL_THING, 'W', GREEN, "spectral thing", - M_LEVITATE | M_SEE_INVIS | M_GLOWS, + M_SEE_INVIS | M_GLOWS, MR_RES_POISON | MR_RES_COLD, 0, 11, MONS_WRAITH, MONS_SPECTRAL_THING, MH_UNDEAD, MAG_IMMUNE, { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // large abominations ('X') @@ -2872,7 +2869,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 2, 5, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2884,7 +2881,7 @@ static monsterentry mondata[] = { {AT_TENTACLE_SLAP, AF_PLAIN, 13}, AT_NO_ATK }, { 25, 3, 5, 0 }, 5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT + HT_AMPHIBIOUS_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT }, { @@ -2895,7 +2892,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 5, 0 }, 13, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT }, // yaks and sheep ('Y') @@ -2907,7 +2904,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BELLOW, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2918,7 +2915,7 @@ static monsterentry mondata[] = { { {AT_GORE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 4, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_BELLOW, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2929,7 +2926,7 @@ static monsterentry mondata[] = { { {AT_GORE, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 9, 5, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_BELLOW, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // large zombies etc. ('Z') @@ -2943,7 +2940,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2954,7 +2951,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 0, 0, 0, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2965,7 +2962,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 10, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // water monsters @@ -2977,7 +2974,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 1, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2988,7 +2985,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2999,7 +2996,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 1, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3011,7 +3008,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 3, 5, 0 }, 0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // A shark goes into a battle frenzy when it smells blood. @@ -3023,7 +3020,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, {AT_BITE, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 9, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_BIG, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // A kraken and its tentacles get a random colour at creation. @@ -3035,7 +3032,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 10, 10, 0 }, 20, 0, MST_KRAKEN, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -3046,7 +3043,7 @@ static monsterentry mondata[] = { { {AT_TENTACLE_SLAP, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // lava monsters @@ -3058,7 +3055,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_FIRE, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 1, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAVA, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3069,7 +3066,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_FIRE, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAVA, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3080,7 +3077,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_FIRE, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_HISS, I_ANIMAL, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAVA, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { // mv: was another lava thing @@ -3091,7 +3088,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_FIRE, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_HIGH, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAVA, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // monsters moving through rock @@ -3103,7 +3100,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 5, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_ROCK, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_ROCK, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // humans ('@') @@ -3118,7 +3115,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3130,7 +3127,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 6, 0 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3141,7 +3138,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 2, 4, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3152,7 +3149,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 2, 4, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3163,7 +3160,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 1, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3174,7 +3171,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 0, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3185,7 +3182,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 0, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3196,7 +3193,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_KLOWN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 5, 5, 0 }, 10, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // mimics @@ -3210,7 +3207,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -3222,7 +3219,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3234,7 +3231,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 15, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3246,7 +3243,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -3258,7 +3255,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // dancing weapon @@ -3266,26 +3263,26 @@ static monsterentry mondata[] = { // to examine them. { MONS_DANCING_WEAPON, '(', BLACK, "dancing weapon", - M_FIGHTER | M_LEVITATE, + M_FIGHTER, mrd(MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD, 1) | MR_RES_ELEC, 0, 10, MONS_DANCING_WEAPON, MONS_DANCING_WEAPON, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 0, 0, 15 }, 10, 20, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_LEVITATE, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, // minor demons: imps etc. ('5') // note: these things regenerate { MONS_IMP, '5', RED, "imp", - M_FLIES | M_SEE_INVIS | M_SPEAKS | M_SPECIAL_ABILITY, + M_SEE_INVIS | M_SPEAKS | M_SPECIAL_ABILITY, MR_RES_POISON | MR_RES_HELLFIRE | MR_VUL_COLD, 0, 13, MONS_IMP, MONS_IMP, MH_DEMONIC, -9, { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 3, 0 }, 3, 14, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3297,18 +3294,18 @@ static monsterentry mondata[] = { {AT_CLAW, AF_DRAIN_DEX, 2}, AT_NO_ATK }, { 3, 2, 6, 0 }, 5, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_INSECT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { MONS_WHITE_IMP, '5', WHITE, "white imp", - M_SPELLCASTER | M_FLIES | M_SPEAKS, + M_SPELLCASTER | M_SPEAKS, mrd(MR_RES_COLD, 2), 0, 10, MONS_IMP, MONS_WHITE_IMP, MH_DEMONIC, -3, { {AT_HIT, AF_COLD, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 4, 10, MST_WHITE_IMP, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3319,7 +3316,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 1, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3330,7 +3327,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK }, { 1, 4, 6, 0 }, 2, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3342,18 +3339,18 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 8, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { MONS_MIDGE, '5', LIGHTGREEN, "midge", - M_FLIES, + M_NO_FLAGS, MR_RES_POISON, 0, 10, MONS_MIDGE, MONS_MIDGE, MH_DEMONIC, -3, { {AT_HIT, AF_BLINK, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3364,19 +3361,19 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 3, 11, MST_SHADOW_IMP, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LITTLE }, // devils etc. ('4') { MONS_RED_DEVIL, '4', RED, "red devil", - M_FIGHTER | M_FLIES, + M_FIGHTER, MR_RES_POISON | MR_RES_HELLFIRE | MR_VUL_COLD, 0, 10, MONS_RED_DEVIL, MONS_RED_DEVIL, MH_DEMONIC, -7, { {AT_HIT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3387,7 +3384,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ROT, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3398,18 +3395,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 7, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { MONS_HELLWING, '4', LIGHTGREY, "hellwing", - M_SPELLCASTER | M_FLIES, + M_SPELLCASTER, MR_RES_POISON, 0, 12, MONS_HELLWING, MONS_HELLWING, MH_DEMONIC, -6, { {AT_HIT, AF_PLAIN, 17}, {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK }, { 7, 4, 5, 0 }, 8, 10, MST_HELLWING, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // randomly created @@ -3421,42 +3418,42 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 28}, {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 7, 9, 6, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_RANDOM, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // middle demons ('3') { MONS_SMOKE_DEMON, '3', LIGHTGREY, "smoke demon", - M_SPELLCASTER | M_FLIES | M_INSUBSTANTIAL, + M_SPELLCASTER | M_INSUBSTANTIAL, MR_RES_POISON | mrd(MR_RES_FIRE, 2), 0, 12, MONS_SMOKE_DEMON, MONS_SMOKE_DEMON, MH_DEMONIC, -6, { {AT_HIT, AF_PLAIN, 8}, {AT_HIT, AF_PLAIN, 5}, {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 9, MST_SMOKE_DEMON, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_FLY, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { MONS_TORMENTOR, '3', YELLOW, "tormentor", - M_SPELLCASTER | M_FLIES | M_SPEAKS, + M_SPELLCASTER | M_SPEAKS, MR_RES_POISON | MR_RES_FIRE, 0, 10, MONS_TORMENTOR, MONS_TORMENTOR, MH_DEMONIC, -6, { {AT_HIT, AF_PLAIN, 8}, {AT_HIT, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 12, 12, MST_TORMENTOR, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_BLUE_DEVIL, '3', BLUE, "blue devil", - M_FLIES, + M_NO_FLAGS, MR_RES_POISON | MR_VUL_FIRE | mrd(MR_RES_COLD, 3), 0, 10, MONS_BLUE_DEVIL, MONS_BLUE_DEVIL, MH_DEMONIC, -5, { {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 14, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3467,18 +3464,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 16, 8, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREECH, I_HIGH, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_NEQOXEC, '3', LIGHTMAGENTA, "neqoxec", - M_SPELLCASTER | M_LEVITATE, + M_SPELLCASTER, MR_RES_POISON, 0, 12, MONS_NEQOXEC, MONS_NEQOXEC, MH_DEMONIC, -6, { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 4, 12, MST_NEQOXEC, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3490,18 +3487,18 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 4, 5, 0 }, 3, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREECH, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_YNOXINUL, '3', LIGHTCYAN, "ynoxinul", - M_SPELLCASTER | M_FLIES | M_SENSE_INVIS, + M_SPELLCASTER | M_SENSE_INVIS, MR_RES_ELEC | MR_RES_POISON | MR_RES_COLD, 0, 12, MONS_YNOXINUL, MONS_YNOXINUL, MH_DEMONIC, -6, { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 10, MST_YNOXINUL, CE_NOCORPSE, Z_NOZOMBIE, S_BELLOW, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3512,7 +3509,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 13}, {AT_HIT, AF_PLAIN, 13}, {AT_HIT, AF_PLAIN, 13} }, { 9, 3, 5, 0 }, 10, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG }, { @@ -3523,7 +3520,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 7, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_CROAK, I_HIGH, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 11, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3534,7 +3531,7 @@ static monsterentry mondata[] = { { {AT_RANDOM, AF_CHAOS, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 7, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_RANDOM, I_ANIMAL, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_LAND, FL_NONE, 11, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // reaper etc. ('2') @@ -3546,18 +3543,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 10, MST_BURNING_DEVIL, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_SUN_DEMON, '2', YELLOW, "sun demon", - M_SENSE_INVIS | M_LEVITATE, + M_SENSE_INVIS, MR_RES_ELEC | MR_RES_POISON | MR_VUL_COLD | MR_RES_HELLFIRE, 0, 14, MONS_SUN_DEMON, MONS_SUN_DEMON, MH_DEMONIC, -6, { {AT_HIT, AF_FIRE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3568,18 +3565,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 15, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_SOUL_EATER, '2', MAGENTA, "soul eater", - M_LEVITATE | M_SEE_INVIS, + M_SEE_INVIS, MR_RES_POISON | MR_RES_COLD, 0, 12, MONS_SOUL_EATER, MONS_SOUL_EATER, MH_DEMONIC, -10, { {AT_HIT, AF_DRAIN_XP, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 18, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3590,7 +3587,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 16}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3601,55 +3598,55 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // fiends etc. ('1') { MONS_FIEND, '1', LIGHTRED, "Fiend", - M_FLIES | M_SEE_INVIS | M_GLOWS, + M_SEE_INVIS | M_GLOWS, MR_RES_POISON | MR_RES_HELLFIRE | MR_VUL_COLD, 0, 18, MONS_FIEND, MONS_FIEND, MH_DEMONIC, -12, { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 15}, {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK }, { 18, 3, 5, 0 }, 15, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_ICE_FIEND, '1', WHITE, "Ice Fiend", - M_SPELLCASTER | M_FLIES | M_SEE_INVIS, + M_SPELLCASTER | M_SEE_INVIS, MR_RES_POISON | MR_VUL_FIRE | mrd(MR_RES_COLD, 3), 0, 10, MONS_FIEND, MONS_ICE_FIEND, MH_DEMONIC, -12, { {AT_CLAW, AF_COLD, 25}, {AT_CLAW, AF_COLD, 25}, AT_NO_ATK, AT_NO_ATK }, { 18, 3, 5, 0 }, 15, 6, MST_ICE_FIEND, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_SHADOW_FIEND, '1', MAGENTA, "Shadow Fiend", - M_SPELLCASTER | M_LEVITATE | M_SEE_INVIS | M_GLOWS, + M_SPELLCASTER | M_SEE_INVIS | M_GLOWS, MR_RES_POISON | mrd(MR_RES_COLD, 2) | MR_RES_ELEC, 0, 10, MONS_FIEND, MONS_SHADOW_FIEND, MH_DEMONIC, -13, { {AT_HIT, AF_DRAIN_XP, 25}, {AT_HIT, AF_DRAIN_XP, 15}, {AT_HIT, AF_DRAIN_XP, 15}, AT_NO_ATK }, { 18, 3, 5, 0 }, 15, 6, MST_SHADOW_FIEND, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_PIT_FIEND, '1', BROWN, "Pit Fiend", - M_FLIES | M_SEE_INVIS | M_SPECIAL_ABILITY | M_GLOWS, + M_SEE_INVIS | M_SPECIAL_ABILITY | M_GLOWS, MR_RES_POISON | MR_RES_HELLFIRE | MR_RES_COLD | MR_RES_ELEC, 0, 18, MONS_FIEND, MONS_PIT_FIEND, MH_DEMONIC, -12, { {AT_HIT, AF_PLAIN, 28}, {AT_HIT, AF_PLAIN, 21}, {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK }, { 19, 4, 5, 0 }, 17, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3661,7 +3658,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 15, MST_HELL_KNIGHT_I, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3672,40 +3669,40 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 5, 7, MST_GREEN_DEATH, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_BLUE_DEATH, '1', BLUE, "Blue Death", - M_SPELLCASTER | M_FLIES | M_SEE_INVIS, + M_SPELLCASTER | M_SEE_INVIS, MR_RES_POISON | MR_VUL_FIRE | mrd(MR_RES_COLD, 2) | MR_RES_ELEC, 0, 14, MONS_BLUE_DEATH, MONS_BLUE_DEATH, MH_DEMONIC, -9, { {AT_HIT, AF_PLAIN, 20}, {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 10, MST_BLUE_DEATH, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_BALRUG, '1', RED, "Balrug", - M_FIGHTER | M_SPELLCASTER | M_FLIES | M_SEE_INVIS | M_GLOWS, + M_FIGHTER | M_SPELLCASTER | M_SEE_INVIS | M_GLOWS, MR_RES_POISON | MR_RES_HELLFIRE | MR_VUL_COLD, 0, 14, MONS_BALRUG, MONS_BALRUG, MH_DEMONIC, -9, { {AT_HIT, AF_FIRE, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 5, 12, MST_BALRUG, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { MONS_CACODEMON, '1', YELLOW, "Cacodemon", - M_SPELLCASTER | M_LEVITATE | M_SEE_INVIS, + M_SPELLCASTER | M_SEE_INVIS, MR_RES_POISON | MR_RES_ELEC, 0, 14, MONS_CACODEMON, MONS_CACODEMON, MH_DEMONIC, -9, { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 11, 10, MST_CACODEMON, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, @@ -3719,7 +3716,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 11}, {AT_HIT, AF_PLAIN, 11}, AT_NO_ATK, AT_NO_ATK }, { 8, 7, 3, 0 }, 7, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3730,7 +3727,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 6, 3, 0 }, 5, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3741,7 +3738,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 28}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 7, 4, 0 }, 12, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3752,7 +3749,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 7, 4, 0 }, 15, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3763,7 +3760,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 7, 4, 0 }, 22, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3774,7 +3771,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 5, 3, 0 }, 8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3786,7 +3783,7 @@ static monsterentry mondata[] = { {AT_HIT, AF_PLAIN, 15} }, { 15, 7, 4, 0 }, 5, 20, MST_ELECTRIC_GOLEM, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // statues (also '8') @@ -3798,7 +3795,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 0, 0, 70 }, 12, 1, MST_ICE_STATUE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 16, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 16, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3809,7 +3806,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 150 }, 15, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3820,46 +3817,46 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 0, 0, 160 }, 20, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // gargoyles ('9') { MONS_GARGOYLE, '9', LIGHTGREY, "gargoyle", - M_FLIES, + M_NO_FLAGS, MR_RES_POISON | MR_RES_ELEC, 0, 12, MONS_GARGOYLE, MONS_GARGOYLE, MH_NONLIVING, -6, { {AT_BITE, AF_PLAIN, 10}, {AT_CLAW, AF_PLAIN, 6}, {AT_CLAW, AF_PLAIN, 6}, AT_NO_ATK }, { 4, 3, 5, 0 }, 18, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // only appear in Dis castle { MONS_METAL_GARGOYLE, '9', CYAN, "metal gargoyle", - M_FLIES, + M_NO_FLAGS, MR_RES_POISON | MR_RES_ELEC, 0, 12, MONS_GARGOYLE, MONS_METAL_GARGOYLE, MH_NONLIVING, -6, { {AT_BITE, AF_PLAIN, 19}, {AT_CLAW, AF_PLAIN, 10}, {AT_CLAW, AF_PLAIN, 10}, AT_NO_ATK }, { 8, 3, 5, 0 }, 20, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // only appear in Gehenna castle & one minivault { MONS_MOLTEN_GARGOYLE, '9', RED, "molten gargoyle", - M_FLIES, + M_NO_FLAGS, MR_RES_POISON | MR_RES_ELEC | mrd(MR_RES_FIRE, 3), 0, 12, MONS_GARGOYLE, MONS_MOLTEN_GARGOYLE, MH_NONLIVING, -6, { {AT_BITE, AF_FIRE, 12}, {AT_CLAW, AF_PLAIN, 8}, {AT_CLAW, AF_PLAIN, 8}, AT_NO_ATK }, { 5, 3, 5, 0 }, 14, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // major demons ('&') @@ -3872,45 +3869,43 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 2, 3, 0 }, 1, 2, MST_GHOST, CE_NOCORPSE, Z_NOZOMBIE, S_DEMON_TAUNT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // ball lightning / orb of fire ('*') { MONS_BALL_LIGHTNING, '*', LIGHTCYAN, "ball lightning", - M_LEVITATE | M_CONFUSED | M_SPELLCASTER | M_SPECIAL_ABILITY - | M_INSUBSTANTIAL, + M_CONFUSED | M_SPELLCASTER | M_SPECIAL_ABILITY | M_INSUBSTANTIAL, mrd(MR_RES_ELEC | MR_RES_POISON | MR_RES_FIRE | MR_RES_COLD, 3), 0, 20, MONS_BALL_LIGHTNING, MONS_BALL_LIGHTNING, MH_NONLIVING, MAG_IMMUNE, { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 0, 0, 1 }, 0, 10, MST_STORM_DRAGON, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_LEVITATE, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { MONS_ORB_OF_FIRE, '*', RED, "orb of fire", - M_SPELLCASTER | M_LEVITATE | M_SEE_INVIS | M_INSUBSTANTIAL | M_GLOWS, + M_SPELLCASTER | M_SEE_INVIS | M_INSUBSTANTIAL | M_GLOWS, mrd(MR_RES_FIRE | MR_RES_HELLFIRE | MR_RES_POISON, 3) | MR_RES_COLD | MR_RES_ELEC, 0, 10, MONS_ORB_OF_FIRE, MONS_ORB_OF_FIRE, MH_NONLIVING, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 30, 0, 0, 150 }, 20, 20, MST_ORB_OF_FIRE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_LEVITATE, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // other symbols { MONS_VAPOUR, '#', LIGHTGREY, "vapour", - M_SPELLCASTER | M_LEVITATE | M_SEE_INVIS | M_INVIS | M_CONFUSED - | M_INSUBSTANTIAL, + M_SPELLCASTER | M_SEE_INVIS | M_INVIS | M_CONFUSED | M_INSUBSTANTIAL, mrd(MR_RES_ELEC, 3) | MR_RES_POISON, 0, 21, MONS_VAPOUR, MONS_VAPOUR, MH_NONLIVING, MAG_IMMUNE, { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 2, 3, 0 }, 0, 12, MST_STORM_DRAGON, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3921,7 +3916,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_STR, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3932,7 +3927,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 4, 5, 0 }, 10, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_NORMAL, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 25, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_TINY }, // non-human uniques @@ -3944,7 +3939,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 16}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 72 }, 4, 8, MST_NESSOS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3955,7 +3950,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK }, { 12, 0, 0, 105 }, 7, 3, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, // Antaeus is now demonic so that he'll resist torment. - bwr @@ -3967,24 +3962,24 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 75}, {AT_HIT, AF_COLD, 30}, AT_NO_ATK, AT_NO_ATK }, { 22, 0, 0, 700 }, 28, 4, MST_ANTAEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { MONS_TIAMAT, 'd', MAGENTA, "Tiamat", - M_UNIQUE | M_SEE_INVIS | M_FLIES | M_COLD_BLOOD | M_SPEAKS, + M_UNIQUE | M_SEE_INVIS | M_COLD_BLOOD | M_SPEAKS, MR_RES_POISON, 900, 10, MONS_DRACONIAN, MONS_DRACONIAN, MH_NATURAL, -5, { {AT_HIT, AF_PLAIN, 65}, {AT_TAIL_SLAP, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK }, { 22, 0, 0, 380 }, 25, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { MONS_XTAHUA, 'D', RED, "Xtahua", - M_UNIQUE | M_SEE_INVIS | M_FLIES | M_SPECIAL_ABILITY | M_WARM_BLOOD + M_UNIQUE | M_SEE_INVIS | M_SPECIAL_ABILITY | M_WARM_BLOOD | M_SPEAKS, MR_RES_POISON | mrd(MR_RES_FIRE, 2) | MR_VUL_COLD, 2200, 18, MONS_DRAGON, MONS_DRAGON, MH_NATURAL, -7, @@ -3992,7 +3987,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 17}, AT_NO_ATK }, { 19, 0, 0, 133 }, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_HUGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_HUGE }, { @@ -4003,18 +3998,18 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 30, 0, 0, 150 }, 0, 5, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { MONS_AZRAEL, 'E', LIGHTRED, "Azrael", - M_UNIQUE | M_SPELLCASTER | M_LEVITATE | M_GLOWS | M_SPEAKS, + M_UNIQUE | M_SPELLCASTER | M_GLOWS | M_SPEAKS, MR_RES_POISON | mrd(MR_RES_FIRE, 3) | MR_VUL_COLD, 0, 12, MONS_EFREET, MONS_EFREET, MH_DEMONIC, -3, { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 0, 0, 88 }, 10, 5, MST_DRAC_SCORCHER, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4025,7 +4020,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 40 }, 3, 12, MST_PRINCE_RIBBIT, CE_CONTAMINATED, Z_NOZOMBIE, S_CROAK, I_NORMAL, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -4036,7 +4031,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 28 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -4047,7 +4042,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 40 }, 2, 9, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_GROWL, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4059,7 +4054,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 50}, {AT_HIT, AF_ACID, 30}, AT_NO_ATK, AT_NO_ATK }, { 21, 0, 0, 230 }, 8, 4, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 16, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_SMALL + HT_LAND, FL_NONE, 16, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_SMALL }, { @@ -4071,7 +4066,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 50}, {AT_HIT, AF_ACID, 30}, AT_NO_ATK, AT_NO_ATK }, { 12, 0, 0, 180 }, 10, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LARGE + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LARGE }, { @@ -4084,7 +4079,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 6, 0, 0, 30 }, 2, 24, MST_SONJA, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL + HT_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -4095,7 +4090,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 24 }, 3, 6, MST_MENKAURE, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4108,7 +4103,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 22, 0, 0, 154 }, 12, 10, MST_LICH_IV, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4119,7 +4114,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 54 }, 5, 18, MST_ILSUIW, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4130,7 +4125,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 32 }, 0, 9, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4141,7 +4136,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 66 }, 0, 11, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4153,7 +4148,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 0, 0, 60 }, 9, 11, MST_ORC_SORCERER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4165,7 +4160,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 200 }, 3, 10, MST_DAEVA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4178,7 +4173,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 54 }, 3, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4191,7 +4186,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 8, 0, 0, 96 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4203,7 +4198,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 4}, AT_NO_ATK }, { 5, 0, 0, 35 }, 1, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4214,7 +4209,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 180 }, 30, 10, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -4227,7 +4222,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 180 }, 20, 0, MST_ROXANNE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4238,7 +4233,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 35 }, 2, 9, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4250,7 +4245,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 25 }, 0, 13, MST_DOWAN, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4262,7 +4257,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 0, 0, 150 }, 1, 2, MST_GASTRONOK, CE_POISONOUS, Z_NOZOMBIE, S_GURGLE, I_NORMAL, - HT_AMPHIBIOUS_LAND, 5, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_FOOD, SIZE_LARGE + HT_AMPHIBIOUS_LAND, FL_NONE, 5, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_FOOD, SIZE_LARGE }, { @@ -4273,7 +4268,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 240 }, 10, 6, MST_KHUFU, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // human uniques ('@') @@ -4285,7 +4280,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 20 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4296,7 +4291,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 10 }, 0, 10, MST_JESSICA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4307,7 +4302,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 30 }, 0, 11, MST_ORC_WIZARD_II, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4318,7 +4313,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 44 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4329,7 +4324,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 0, 0, 39 }, 0, 12, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4340,7 +4335,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 0, 0, 54 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4351,7 +4346,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 50 }, 0, 10, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4362,7 +4357,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 0, 0, 66 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4373,7 +4368,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 64 }, 0, 11, MST_WIZARD_II, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4384,7 +4379,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 11}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 69 }, 0, 10, MST_NECROMANCER_I, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4396,7 +4391,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 76 }, 0, 8, MST_HELL_KNIGHT_II, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4407,7 +4402,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 0, 0, 105 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4419,7 +4414,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 0, 0, 90 }, 0, 9, MST_GUARDIAN_NAGA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4430,7 +4425,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 0, 0, 140 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 18, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 18, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4441,7 +4436,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 24}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 0, 0, 118 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4452,7 +4447,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 0, 0, 106 }, 0, 10, MST_WIZARD_IV, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4464,7 +4459,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 19}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 110 }, 0, 10, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4476,7 +4471,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 29}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 121 }, 0, 10, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4488,7 +4483,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 123 }, 0, 10, MST_RUPERT, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4500,7 +4495,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 110 }, 0, 10, MST_KIRKE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4512,7 +4507,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 17, 0, 0, 140 }, 1, 10, MST_ORC_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 7, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4524,7 +4519,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 136 }, 0, 10, MST_ORC_WIZARD_I, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4536,7 +4531,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 36}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 0, 0, 214 }, 1, 9, MST_MYSTIC, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4548,7 +4543,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 27}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 21, 0, 0, 159 }, 0, 10, MST_LICH_IV, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4560,7 +4555,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 22, 0, 0, 164 }, 0, 10, MST_EFREET, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4571,7 +4566,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 40 }, 0, 13, MST_EUSTACHIO, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4582,7 +4577,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_STEAL, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 0, 0, 60 }, 1, 13, MST_MAURICE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4594,7 +4589,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 190 }, 1, 9, MST_NIKOLA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM + HT_LAND, FL_NONE, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // unique major demons ('&') @@ -4606,18 +4601,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK }, { 17, 0, 0, 250 }, 10, 25, MST_MNOLEG, CE_NOCORPSE, Z_NOZOMBIE, S_BUZZ, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_LOM_LOBON, '&', LIGHTBLUE, "Lom Lobon", - M_UNIQUE | M_FIGHTER | M_LEVITATE | M_SEE_INVIS | M_SPELLCASTER | M_SPEAKS, + M_UNIQUE | M_FIGHTER | M_SEE_INVIS | M_SPELLCASTER | M_SPEAKS, MR_RES_POISON | MR_RES_FIRE | mrd(MR_RES_COLD | MR_RES_ELEC, 3), 0, 15, MONS_LOM_LOBON, MONS_LOM_LOBON, MH_DEMONIC, MAG_IMMUNE, { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 19, 0, 0, 360 }, 10, 20, MST_LOM_LOBON, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4628,30 +4623,30 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 60}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 21, 0, 0, 650 }, 30, 8, MST_CEREBOV, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { MONS_GLOORX_VLOQ, '&', LIGHTGREY, "Gloorx Vloq", - M_UNIQUE | M_FIGHTER | M_LEVITATE | M_SEE_INVIS | M_SPELLCASTER | M_SPEAKS, + M_UNIQUE | M_FIGHTER | M_SEE_INVIS | M_SPELLCASTER | M_SPEAKS, MR_RES_POISON | MR_RES_COLD | MR_RES_ELEC, 0, 15, MONS_GLOORX_VLOQ, MONS_GLOORX_VLOQ, MH_DEMONIC, -14, { {AT_HIT, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 350 }, 10, 10, MST_GLOORX_VLOQ, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_LEVITATE, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { MONS_GERYON, '&', GREEN, "Geryon", - M_UNIQUE | M_FIGHTER | M_SPELLCASTER | M_SEE_INVIS | M_FLIES | M_SPEAKS + M_UNIQUE | M_FIGHTER | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS | M_SPELL_NO_SILENT, MR_NO_FLAGS, 0, 15, MONS_GERYON, MONS_GERYON, MH_DEMONIC, -6, { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 0, 0, 300 }, 15, 6, MST_GERYON, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -4662,18 +4657,18 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 50}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 450 }, 40, 3, MST_DISPATER, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { MONS_ASMODEUS, '&', LIGHTMAGENTA, "Asmodeus", - M_UNIQUE | M_FIGHTER | M_SPELLCASTER | M_FLIES | M_SEE_INVIS | M_SPEAKS, + M_UNIQUE | M_FIGHTER | M_SPELLCASTER | M_SEE_INVIS | M_SPEAKS, MR_RES_ELEC | MR_RES_POISON | MR_RES_HELLFIRE, 0, 25, MONS_ASMODEUS, MONS_ASMODEUS, MH_DEMONIC, -12, { {AT_HIT, AF_PLAIN, 50}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 17, 0, 0, 450 }, 30, 7, MST_ASMODEUS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_FLY, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4684,7 +4679,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 250 }, 10, 30, MST_ERESHKIGAL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE + HT_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // Impossible to hit, impossible to damage, immune to everything, @@ -4699,7 +4694,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1000, 1000, 0, 0 }, 127, 127, MST_TEST_SPAWNER, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, FL_NONE, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE } /* |