summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mon-gear.cc
diff options
context:
space:
mode:
authorJude Brown <bookofjude@users.sourceforge.net>2009-11-16 21:21:17 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-11-16 21:26:59 +1000
commitc114b6995bcc2ab8980cf2ca6762ffc26d555652 (patch)
tree624ff25b9e6557922b8098ffec72c1f83d31c5bf /crawl-ref/source/mon-gear.cc
parent94efa11e1613a3328378a2e1f9831f144490d434 (diff)
downloadcrawl-ref-c114b6995bcc2ab8980cf2ca6762ffc26d555652.tar.gz
crawl-ref-c114b6995bcc2ab8980cf2ca6762ffc26d555652.zip
Make Pikel's slaves actually slaves (new monster).
Identical stats to a normal human, but start with an animal skin and a different description. They should probably spawn with a weapon too.
Diffstat (limited to 'crawl-ref/source/mon-gear.cc')
-rw-r--r--crawl-ref/source/mon-gear.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-gear.cc b/crawl-ref/source/mon-gear.cc
index 7af4927574..0fdcd90d01 100644
--- a/crawl-ref/source/mon-gear.cc
+++ b/crawl-ref/source/mon-gear.cc
@@ -1281,6 +1281,7 @@ void give_armour(monsters *mon, int level)
0);
break;
+ case MONS_SLAVE:
case MONS_GRUM:
item.base_type = OBJ_ARMOUR;
item.sub_type = ARM_ANIMAL_SKIN;