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author | Charles Otto <ottochar@gmail.com> | 2009-11-11 23:32:33 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2009-11-11 23:57:28 -0500 |
commit | 4cf89bf43fe0847385567b94f0a61a16003561fb (patch) | |
tree | 0592151dd59949eabc8c3223ddaac6cac809d6d1 /crawl-ref/source/mon-info.cc | |
parent | 37ba8b3ae6c9c7f6b39e372c4dd8f305f69923be (diff) | |
download | crawl-ref-4cf89bf43fe0847385567b94f0a61a16003561fb.tar.gz crawl-ref-4cf89bf43fe0847385567b94f0a61a16003561fb.zip |
Change the ballistomycete activation mechanic
Give ballistomycetes a counter, when it's at zero they have the slow
spawn rate (are considered inactive), when it's greater than zero they
have the fast spawn rate. Killing a ballisto gives +1 to any others on
the level, a ballisto spawning a spore subtracts 1 from its own counter
Diffstat (limited to 'crawl-ref/source/mon-info.cc')
-rw-r--r-- | crawl-ref/source/mon-info.cc | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-info.cc b/crawl-ref/source/mon-info.cc index 55d47f1387..12f64499dc 100644 --- a/crawl-ref/source/mon-info.cc +++ b/crawl-ref/source/mon-info.cc @@ -115,6 +115,9 @@ bool monster_info::less_than(const monster_info& m1, if (m1type == MONS_SLIME_CREATURE) return (m1.m_mon->number > m2.m_mon->number); + if (m1type == MONS_BALLISTOMYCETE) + return ((m1.m_mon->number > 0) > (m2.m_mon->number > 0)); + if (zombified) { // Because of the type checks above, if one of the two is zombified, so |