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authorStefan O'Rear <stefanor@cox.net>2009-11-12 03:52:08 -0800
committerStefan O'Rear <stefanor@cox.net>2009-11-12 03:53:13 -0800
commit078019644214628520c8116a9b4a16f30d8fadf2 (patch)
treedf1fc93d35c6b39455445360e482be5c26e1e2ac /crawl-ref/source/mon-stuff.cc
parent7f502e207784d2c33ab38079dadfa298ab9fafc6 (diff)
downloadcrawl-ref-078019644214628520c8116a9b4a16f30d8fadf2.tar.gz
crawl-ref-078019644214628520c8116a9b4a16f30d8fadf2.zip
Add summoner and non_actor_summoner to mgen_data
Monsters now know who summoned them. This will be important later. Probably breaks something; saves are not one of them.
Diffstat (limited to 'crawl-ref/source/mon-stuff.cc')
-rw-r--r--crawl-ref/source/mon-stuff.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-stuff.cc b/crawl-ref/source/mon-stuff.cc
index fd300ea86c..d337cd45ab 100644
--- a/crawl-ref/source/mon-stuff.cc
+++ b/crawl-ref/source/mon-stuff.cc
@@ -1790,7 +1790,7 @@ int monster_die(monsters *monster, killer_type killer,
{
const int spectre =
create_monster(
- mgen_data(MONS_SPECTRAL_THING, BEH_FRIENDLY,
+ mgen_data(MONS_SPECTRAL_THING, BEH_FRIENDLY, &you,
0, 0, monster->pos(), MHITYOU,
0, static_cast<god_type>(you.attribute[ATTR_DIVINE_DEATH_CHANNEL]),
spectre_type, monster->number));