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author | Charles Otto <ottochar@gmail.com> | 2009-11-15 17:19:26 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2009-11-15 23:46:50 -0500 |
commit | 13d70d82c4c9875a414c4c29f709c12f2c5d2c9d (patch) | |
tree | e6305d0ede77c47b222b1ed458b26daa5c3b3899 /crawl-ref/source/mon-stuff.cc | |
parent | b0b6e9bc525e05d682f33311086d506b941a0b3f (diff) | |
download | crawl-ref-13d70d82c4c9875a414c4c29f709c12f2c5d2c9d.tar.gz crawl-ref-13d70d82c4c9875a414c4c29f709c12f2c5d2c9d.zip |
Adjust slow and haste durations
Attempt to keep the number of slowed/hasted turns a player gets
constant by doubling/halving the total amount of delay needed for the
effects to wear off.
Also adjust durations for berserk.
Diffstat (limited to 'crawl-ref/source/mon-stuff.cc')
-rw-r--r-- | crawl-ref/source/mon-stuff.cc | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/crawl-ref/source/mon-stuff.cc b/crawl-ref/source/mon-stuff.cc index 49b407ebe6..86398d9d33 100644 --- a/crawl-ref/source/mon-stuff.cc +++ b/crawl-ref/source/mon-stuff.cc @@ -1488,22 +1488,23 @@ int monster_die(monsters *monster, killer_type killer, if (you.religion == GOD_TROG && !player_under_penance() && you.piety > random2(1000)) { - const int bonus = 3 + random2avg( 10, 2 ); + const int bonus = (3 + random2avg( 10, 2 )) / 2; - you.duration[DUR_BERSERKER] += bonus; - you.duration[DUR_MIGHT] += bonus; - haste_player(bonus); + you.increase_duration(DUR_BERSERKER, bonus); + you.increase_duration(DUR_MIGHT, bonus); + haste_player(bonus * 2); mpr("You feel the power of Trog in you as your rage grows.", MSGCH_GOD, GOD_TROG); } else if (wearing_amulet(AMU_RAGE) && one_chance_in(30)) { - const int bonus = 2 + random2(4); + const int bonus = (2 + random2(4)) / 2;; - you.duration[DUR_BERSERKER] += bonus; - you.duration[DUR_MIGHT] += bonus; - haste_player(bonus); + + you.increase_duration(DUR_BERSERKER, bonus); + you.increase_duration(DUR_MIGHT, bonus); + haste_player(bonus * 2); mpr("Your amulet glows a violent red."); } |