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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-13 01:43:33 -0800 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-13 01:44:02 -0800 |
commit | fd7d5006068e22916ca6aed8bad49baac476e445 (patch) | |
tree | 47e9a02d59c73edf7a15827caebc5a33ff30216c /crawl-ref/source/mon-stuff.h | |
parent | f436e7d24f238b1a0c08e17ece91b441b437bdc5 (diff) | |
download | crawl-ref-fd7d5006068e22916ca6aed8bad49baac476e445.tar.gz crawl-ref-fd7d5006068e22916ca6aed8bad49baac476e445.zip |
Move most Royal Jelly code to dat/lair.des
Diffstat (limited to 'crawl-ref/source/mon-stuff.h')
-rw-r--r-- | crawl-ref/source/mon-stuff.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-stuff.h b/crawl-ref/source/mon-stuff.h index 4f1bb73a78..525cb666e0 100644 --- a/crawl-ref/source/mon-stuff.h +++ b/crawl-ref/source/mon-stuff.h @@ -87,8 +87,6 @@ bool explode_corpse(item_def& corpse, const coord_def& where); int place_monster_corpse(const monsters *monster, bool silent, bool force = false); -void slime_vault_change(bool glass); - void slimify_monster(monsters *monster, bool hostile = false); bool mon_can_be_slimified(monsters *monster); |