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authorStefan O'Rear <stefanor@cox.net>2009-12-29 22:43:19 -0800
committerStefan O'Rear <stefanor@cox.net>2009-12-29 22:44:54 -0800
commit8a504d20b9992fea2daac06faa6ca5559ca63ae0 (patch)
tree2e809b12b5e1020ebe4ee3237025081d5cd22816 /crawl-ref/source/mon-transit.cc
parent75c0968931bf47f6f718b91ce3f589cd9f815298 (diff)
downloadcrawl-ref-8a504d20b9992fea2daac06faa6ca5559ca63ae0.tar.gz
crawl-ref-8a504d20b9992fea2daac06faa6ca5559ca63ae0.zip
Give move/copy_item_to_grid responsibility for hazardous terrain
We now have much less duplication of logic, yay.
Diffstat (limited to 'crawl-ref/source/mon-transit.cc')
-rw-r--r--crawl-ref/source/mon-transit.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-transit.cc b/crawl-ref/source/mon-transit.cc
index 49a1e37ba0..6db3c417ca 100644
--- a/crawl-ref/source/mon-transit.cc
+++ b/crawl-ref/source/mon-transit.cc
@@ -214,7 +214,7 @@ void place_transiting_items()
pos, true);
// List of items we couldn't place.
- if (!copy_item_to_grid(*item, where_to_go))
+ if (!copy_item_to_grid(*item, where_to_go, 1, false, true))
keep.push_back(*item);
}