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author | abrahamwl <abrahamwl@gmail.com> | 2009-10-28 15:35:19 -0700 |
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committer | Eino Keskitalo <evktalo@users.sourceforge.net> | 2009-10-29 23:08:14 +0200 |
commit | 44f905e5371d4013c9f2e3dfff569076e657040a (patch) | |
tree | 9f4a6ae2f910019e6ffbbd5c9cd24c07fc50a6e1 /crawl-ref/source/mon-util.cc | |
parent | 1a22a6c5f2cfb0ddf0ff713689c953ea86ff055c (diff) | |
download | crawl-ref-44f905e5371d4013c9f2e3dfff569076e657040a.tar.gz crawl-ref-44f905e5371d4013c9f2e3dfff569076e657040a.zip |
Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicle
Based on FR 1801710
Bolt of Iron and Ice Bolt were both mechanically different from the other
"bolts" in that they didn't penetrate targets. In addition, Ice Bolt was
very easy to confuse with Bolt of Cold. So they got their names changed to
Iron Shot and Fling Icicle, respectively. This change is both external (in
the game output) and internal (how the code refers to the spells). This
commit also changes the names of the spells in the data files (ie. for
tiles) and the names of some data files themselves (tile images).
(See the file list.)
Note that Lemuel's comment about the concept (and tile art)of "bolt" not
fitting with the way the "bolt" spells behave is still valid, but that's
another issue. I think this stems from a confusion between lightning
"bolts" and crossbow "bolts."
Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/mon-util.cc')
-rw-r--r-- | crawl-ref/source/mon-util.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index e132fab778..7fa99c9ff3 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -1670,7 +1670,7 @@ int exper_value(const monsters *monster) case SPELL_SUMMON_GREATER_DEMON: case SPELL_BANISHMENT: case SPELL_LEHUDIBS_CRYSTAL_SPEAR: - case SPELL_BOLT_OF_IRON: + case SPELL_IRON_SHOT: case SPELL_TELEPORT_SELF: case SPELL_TELEPORT_OTHER: case SPELL_PORKALATOR: |