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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-26 17:10:09 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-26 17:10:09 +0000
commita54d0315be1fae4bab7b05dbfe092f374ecfd991 (patch)
treefb625f3094bc9cb1c14c6d7bcac89b8e498e3f5a /crawl-ref/source/mon-util.cc
parent5c6b5260c78682faae4822494a61ccb173117d85 (diff)
downloadcrawl-ref-a54d0315be1fae4bab7b05dbfe092f374ecfd991.tar.gz
crawl-ref-a54d0315be1fae4bab7b05dbfe092f374ecfd991.zip
Add fountains of blood (as suggested by Lemuel), and tidy up
the existing fountains: change their order and remove all those superfluous dry fountain types. I couldn't find any place for random generation of fountains, so if that is possible it will have to be disabled for blood fountains outside the hells. I've added a shortcut (Y) for vault creation, though. :) Drinking from such a fountain has a 33% chance of leaving it dry. I think that's it... for now. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3886 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-util.cc')
-rw-r--r--crawl-ref/source/mon-util.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index 3fe4407750..44949915ae 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -5473,7 +5473,7 @@ std::string do_mon_str_replacements(const std::string &in_msg,
msg = replace_all(msg, "@surface@", "lava");
else if (feat == DNGN_DEEP_WATER || feat == DNGN_SHALLOW_WATER)
msg = replace_all(msg, "@surface@", "water");
- else if (feat >= DNGN_ALTAR_ZIN && feat < DNGN_BLUE_FOUNTAIN)
+ else if (feat >= DNGN_ALTAR_FIRST_GOD && feat <= DNGN_ALTAR_LAST_GOD)
msg = replace_all(msg, "@surface@", "altar");
else
msg = replace_all(msg, "@surface@", "ground");