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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-09 15:30:30 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-09 15:30:30 +0000
commit1798905e716ab714da4ec70262532988b58356cd (patch)
tree12e1fa445562b6840492ae4f6acabed0199f3ab5 /crawl-ref/source/mon-util.h
parent55826a15202764602ab3ad81cdeb3dd37ee9cb0b (diff)
downloadcrawl-ref-1798905e716ab714da4ec70262532988b58356cd.tar.gz
crawl-ref-1798905e716ab714da4ec70262532988b58356cd.zip
Added ice statues.
Monster spells now use spell_type instead of the old mon_spell_type. Fixed buggy behaviour when banished from Labyrinth. DGL_WHEREIS was not including current time, fixed. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1275 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-util.h')
-rw-r--r--crawl-ref/source/mon-util.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h
index df1add3afb..ca1f0b4153 100644
--- a/crawl-ref/source/mon-util.h
+++ b/crawl-ref/source/mon-util.h
@@ -350,12 +350,12 @@ void define_monster(int mid);
const char *moname(int mcl, bool vis, char descrip, char glog[ ITEMNAME_SIZE ]);
-#if DEBUG_DIAGNOSTICS
+#ifdef DEBUG_DIAGNOSTICS
// last updated 25sep2001 {dlb}
/* ***********************************************************************
* called from: describe
* *********************************************************************** */
-const char *mons_spell_name( int spell );
+extern const char *mons_spell_name(spell_type);
#endif
// last updated 4jan2001 (gdl)
@@ -369,20 +369,20 @@ bool mons_should_fire(struct bolt &beam);
/* ***********************************************************************
* called from: monstuff
* *********************************************************************** */
-bool ms_direct_nasty(int monspell);
+bool ms_direct_nasty(spell_type monspell);
// last updated 14jan2001 (gdl)
/* ***********************************************************************
* called from: monstuff
* *********************************************************************** */
-bool ms_requires_tracer(int mons_spell);
+bool ms_requires_tracer(spell_type mons_spell);
-bool ms_useful_fleeing_out_of_sight( struct monsters *mon, int monspell );
-bool ms_waste_of_time( struct monsters *mon, int monspell );
-bool ms_low_hitpoint_cast( struct monsters *mon, int monspell );
+bool ms_useful_fleeing_out_of_sight( const monsters *mon, spell_type monspell );
+bool ms_waste_of_time( const monsters *mon, spell_type monspell );
+bool ms_low_hitpoint_cast( const monsters *mon, spell_type monspell );
-bool mons_has_ranged_spell( struct monsters *mon );
-bool mons_has_ranged_attack( struct monsters *mon );
+bool mons_has_ranged_spell( const monsters *mon );
+bool mons_has_ranged_attack( const monsters *mon );
bool mons_is_magic_user( const monsters *mon );
// last updated 06mar2001 (gdl)