diff options
author | Adam Borowski <kilobyte@angband.pl> | 2009-12-11 11:08:59 +0100 |
---|---|---|
committer | Adam Borowski <kilobyte@angband.pl> | 2009-12-11 11:08:59 +0100 |
commit | 54c2ea1ac1ceb7926f2d489e1cbcc7e9a28f990a (patch) | |
tree | 493d2b959580683b31e88af7d8a0afb34d23be00 /crawl-ref/source/mon-util.h | |
parent | b87399f832fec14917a0155bacb13b026efd9c2a (diff) | |
download | crawl-ref-54c2ea1ac1ceb7926f2d489e1cbcc7e9a28f990a.tar.gz crawl-ref-54c2ea1ac1ceb7926f2d489e1cbcc7e9a28f990a.zip |
Use AT_ not AF_ for WEAP_ONLY, so statues won't use bows like a cudgel.
Diffstat (limited to 'crawl-ref/source/mon-util.h')
-rw-r--r-- | crawl-ref/source/mon-util.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index a79260d378..bb36b38df7 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -53,7 +53,9 @@ enum mon_attack_type AT_GORE, AT_SHOOT, // Attack representing missile damage for M_ARCHER. - AT_RANDOM // Anything but AT_SHOOT. + AT_WEAP_ONLY, // Ranged weap: shoot point-blank like AT_SHOOT, melee weap: + // use it, no weapon: stand there doing nothing. + AT_RANDOM // Anything but AT_SHOOT and AT_WEAP_ONLY. }; enum mon_attack_flavour @@ -85,8 +87,7 @@ enum mon_attack_flavour AF_NAPALM, AF_CHAOS, AF_STEAL, - AF_STEAL_FOOD, - AF_WEAP_ONLY // AF_PLAIN if wielding a weapon, nothing if not + AF_STEAL_FOOD }; // Non-spell "summoning" types to give to monsters::mark_summoned(), or |