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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-19 11:48:04 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-19 11:48:04 +0000
commit6154ce26f08678558f0e59dc19506bd5af6eeb9c (patch)
tree885875dc55b187ccdd2af5ebce09d134a63036f8 /crawl-ref/source/mon-util.h
parentb652f0fadfb222d17c816c01a81e5ea27966e691 (diff)
downloadcrawl-ref-6154ce26f08678558f0e59dc19506bd5af6eeb9c.tar.gz
crawl-ref-6154ce26f08678558f0e59dc19506bd5af6eeb9c.zip
* Properly print (non-spoily) resists descriptions for ghosts/pandemonium
lords, using mons_class_resists (currently only poison) instead of mons_resists(). * Add option note_xom_effects (defaults to true) that causes note-taking for all Xom effects, hopefully spoiler free. * Autoinscribe hides from unique monsters' corpses with the monster name, as suggested on rgrm. Currently only applies to Snorg and Tiamat. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9652 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-util.h')
-rw-r--r--crawl-ref/source/mon-util.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h
index 9bd0ce27d3..aa33a1e56b 100644
--- a/crawl-ref/source/mon-util.h
+++ b/crawl-ref/source/mon-util.h
@@ -452,6 +452,7 @@ habitat_type grid2habitat(dungeon_feature_type grid);
dungeon_feature_type habitat2grid(habitat_type ht);
monsterentry *get_monster_data(int p_monsterid);
+const mon_resist_def &get_mons_class_resists(int mc);
mon_resist_def get_mons_resists(const monsters *mon);
// last updated 10jun2000 {dlb}
@@ -473,7 +474,7 @@ bool give_monster_proper_name(monsters *mon, bool orcs_only = true);
* called from: beam - direct - fight - monstuff - mstuff2 - spells4 - view
* *********************************************************************** */
flight_type mons_class_flies(int mc);
-flight_type mons_flies(const monsters *mon);
+flight_type mons_flies(const monsters *mon, bool randarts = true);
bool mons_class_amphibious(int mc);
bool mons_amphibious(const monsters *mon);