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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-23 18:52:05 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-23 18:52:05 +0000
commite07d6f367f9c0e8bdbff9f3dfae2410f6dbac091 (patch)
treeee63f1f002f82ac933189ff6562bd4bd213e9f01 /crawl-ref/source/mon-util.h
parent86ac21551ec730fdd2a9746cbe4fc46708a5fcb8 (diff)
downloadcrawl-ref-e07d6f367f9c0e8bdbff9f3dfae2410f6dbac091.tar.gz
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Since the M_THICK_SKIN flag has no effect, replace it with the
M_STATIONARY flag, and mark stationary monsters with it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4553 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-util.h')
-rw-r--r--crawl-ref/source/mon-util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h
index d709359493..e7c87c66ba 100644
--- a/crawl-ref/source/mon-util.h
+++ b/crawl-ref/source/mon-util.h
@@ -103,7 +103,7 @@ enum mons_class_flags
M_BATTY = (1<<11), // monster is batty
M_SPLITS = (1<<12), // monster can split
M_AMPHIBIOUS = (1<<13), // monster can swim in water,
- M_THICK_SKIN = (1<<14), // monster has more effective AC,
+ M_STATIONARY = (1<<14), // monster is stationary
M_BLOOD_SCENT = (1<<15), // monster can smell blood
M_COLD_BLOOD = (1<<16), // susceptible to cold
M_WARM_BLOOD = (1<<17), // no effect currently