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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 21:15:40 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 21:15:40 +0000
commita6ed54f4d646157c90186c4d423fa0820c5748c0 (patch)
tree64a740f1bc83cf5bf604cfaf4b4d06ef00241dee /crawl-ref/source/monplace.cc
parent0db561d39a8d614d72cf0c75eaf0b7681ea84901 (diff)
downloadcrawl-ref-a6ed54f4d646157c90186c4d423fa0820c5748c0.tar.gz
crawl-ref-a6ed54f4d646157c90186c4d423fa0820c5748c0.zip
Send wizards into the Dungeon wearing a proper wizard hat. David is
right in that should not be too powerful for this comparatively weak class, and that it is immensely flavourful. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6397 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monplace.cc')
-rw-r--r--crawl-ref/source/monplace.cc5
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/monplace.cc b/crawl-ref/source/monplace.cc
index ab7b6112f4..ed491e5efd 100644
--- a/crawl-ref/source/monplace.cc
+++ b/crawl-ref/source/monplace.cc
@@ -230,11 +230,6 @@ void spawn_random_monsters()
return;
}
- mprf(MSGCH_DIAGNOSTICS, "dungeon? %s, temple? %s, descending? %s",
- you.level_type == LEVEL_DUNGEON ? "true" : "false",
- player_in_branch(BRANCH_ECUMENICAL_TEMPLE) ? "true" : "false",
- you.char_direction == GDT_DESCENDING ? "true" : "false");
-
// Place normal dungeon monsters, but not in player LOS.
if (you.level_type == LEVEL_DUNGEON
&& !player_in_branch( BRANCH_ECUMENICAL_TEMPLE )