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* Fix 2011722: Reallow targetting beams such that you may be hit. (There'sj-p-e-g2008-07-061-1/+2
* Fix 2010077: Increase respawning rates again.j-p-e-g2008-07-061-5/+13
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-2/+2
* [2000669] Fixing logic error that may have caused untargetable resting monste...ennewalker2008-07-051-2/+2
* Simplify.dolorous2008-07-051-8/+7
* Send wizards into the Dungeon wearing a proper wizard hat. David isj-p-e-g2008-07-041-5/+0
* [1997205] Fixing issue where monsters could be placed in walls. Also, consol...ennewalker2008-07-041-46/+49
* Restrict DrMo, unrestrict DrFE and DrIE. Disallow the creation of capsj-p-e-g2008-07-041-1/+1
* Tweak change log a bit and add new commands to 034_changes.txt. Arej-p-e-g2008-07-041-1/+6
* Fix 2008767: "random" not working for book choice optionj-p-e-g2008-07-031-4/+2
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-021-1/+0
* Make fake raksha summons invisible before checking player_angers_monster()zelgadis2008-07-021-3/+3
* Simplify.dolorous2008-06-301-1/+1
* Only place a newly created monster (summons) on a sanctuary square if itzelgadis2008-06-291-0/+4
* Fix 2005269: trolls being capable of wearing almost all armour types.j-p-e-g2008-06-281-9/+8
* For amphibious creatures with HT_WATER, don't force replacing floor compatible j-p-e-g2008-06-271-0/+1
* #undef my debugging statements againj-p-e-g2008-06-261-1/+19
* Fix another two instances of monster placement returning false j-p-e-g2008-06-261-13/+25
* Fix a bug in monster summoning that was causing crashes, for examplej-p-e-g2008-06-261-12/+13
* Let a level_id be directly compared to a branch type with == and != tozelgadis2008-06-221-6/+3
* Don't note monsters of HD <= 2. (Butterflies may be extremely rare, butj-p-e-g2008-06-211-3/+4
* Bug 1997989: Only dancing weapon were being created in the Abyss if thezelgadis2008-06-201-1/+4
* Add various god gift-related cleanups.dolorous2008-06-191-1/+1
* More progress on making pacified monsters leave the level. They'll now dolorous2008-06-181-3/+2
* Add more miscellaneous minor fixes.dolorous2008-06-181-3/+6
* Added "rare_interesting" game option. Like ood_interesting, but for thezelgadis2008-06-171-10/+17
* Fix compilation again.dolorous2008-06-171-1/+1
* Clean up handling of monsters' changing attitudes due to religion, and a dolorous2008-06-171-31/+29
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-6/+6
* Add explanatory comments to the pathfinding routines. I might have gonej-p-e-g2008-06-121-13/+56
* Make sure chaotic beings are actually angered by Zin worshippers (oops).dolorous2008-06-121-1/+1
* Clean up handling of killing mutators or rotters (i.e., chaotic beings), dolorous2008-06-121-4/+14
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-2/+1
* Bug 1990763: if a monster tries to unsubmerge while under the player,zelgadis2008-06-121-1/+1
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-6/+3
* Remove #define SHUT_LABYRINTH because I don't think it's needed anymore.j-p-e-g2008-06-111-0/+6
* Add spacing fix.dolorous2008-06-111-1/+1
* Enable monsters to move around glass structures if they can see thej-p-e-g2008-06-101-1/+12
* Add still more summoning-related cleanups.dolorous2008-06-091-2/+2
* Use the proper flag type to indicate god gifts (oops).dolorous2008-06-091-0/+3
* Fix player_will_anger_monster() so that it works properly when the holy, dolorous2008-06-091-8/+11
* Fix player_will_anger_monster() so that any of the boolean pointers beingzelgadis2008-06-091-0/+2
* Add one more miscellaneous minor fix.dolorous2008-06-091-1/+1
* Clean up handling of angered monsters.dolorous2008-06-081-10/+30
* Clean up summoning of random demons and random holy beings again.dolorous2008-06-071-3/+24
* Generalize summoning of holy beings, in case any more of them are added.dolorous2008-06-071-0/+5
* Clean up yet more.dolorous2008-06-071-65/+67
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-16/+47
* Allow creation of non-friendly god gifts. The BEH_GOD_GIFT behavior has dolorous2008-06-061-7/+10
* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-9/+43