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authorRobert Vollmert <rvollmert@gmx.net>2009-10-17 08:59:19 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-17 09:09:43 +0200
commit91480fa09bfd0c7e937cdf0b29360c9e10413f62 (patch)
tree8de9cb01752af154a93f3060e8163f08cefb1a0c /crawl-ref/source/monplace.cc
parentdcc94e4df24a1111124d87532aaa263f55edf58d (diff)
downloadcrawl-ref-91480fa09bfd0c7e937cdf0b29360c9e10413f62.tar.gz
crawl-ref-91480fa09bfd0c7e937cdf0b29360c9e10413f62.zip
More renaming and reorganization of feature checks.
There were a couple of functions is_something(dgn_feature_type feat) defined in travel.cc that were otherwise independent of travel. For consistency, move these to terrain.cc and rename to feat_is_something. One might also consider renaming the various feat_is_whatever functions to just is_whatever.
Diffstat (limited to 'crawl-ref/source/monplace.cc')
-rw-r--r--crawl-ref/source/monplace.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monplace.cc b/crawl-ref/source/monplace.cc
index 173739b9a9..01306bb13b 100644
--- a/crawl-ref/source/monplace.cc
+++ b/crawl-ref/source/monplace.cc
@@ -669,7 +669,7 @@ static int _is_near_stairs(coord_def &p)
continue;
const dungeon_feature_type feat = grd(p);
- if (is_stair(feat))
+ if (feat_is_stair(feat))
{
// Shouldn't matter for escape hatches.
if (feat_is_escape_hatch(feat))