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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-08 16:35:16 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-08 16:36:10 -0600
commit6bc45a16ae8507bf7fb59d40d8d420de1f7193e1 (patch)
tree82041c6b24a92c4172476f5412d464a2616c2ad1 /crawl-ref/source/monplace.h
parent264758cf866f666f1fbd2e47288eed12bc0d0b06 (diff)
downloadcrawl-ref-6bc45a16ae8507bf7fb59d40d8d420de1f7193e1.tar.gz
crawl-ref-6bc45a16ae8507bf7fb59d40d8d420de1f7193e1.zip
In Yred's retribution, replace forced Animate Dead with summoning
hostile zombified monsters.
Diffstat (limited to 'crawl-ref/source/monplace.h')
-rw-r--r--crawl-ref/source/monplace.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/monplace.h b/crawl-ref/source/monplace.h
index 20c1e8354e..22947911df 100644
--- a/crawl-ref/source/monplace.h
+++ b/crawl-ref/source/monplace.h
@@ -269,6 +269,8 @@ int mons_place(mgen_data mg);
* *********************************************************************** */
int place_monster(mgen_data mg, bool force_pos = false);
+monster_type pick_random_zombie();
+
/* ***********************************************************************
* Returns a monster class type of a zombie that would be generated
* on the player's current level.