summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/monplace.h
diff options
context:
space:
mode:
authorVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-03 10:17:43 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-03 10:19:23 +0100
commite65199ef20df7201e5cb1a87e3e0fffdfd13523d (patch)
tree06cf6b7ef5f2e7b83b724c63b8f33ca6d65795d3 /crawl-ref/source/monplace.h
parent2fbd97bae9a937f03643ad0dc579f0595e42497f (diff)
downloadcrawl-ref-e65199ef20df7201e5cb1a87e3e0fffdfd13523d.tar.gz
crawl-ref-e65199ef20df7201e5cb1a87e3e0fffdfd13523d.zip
Remove "called from:" comments.
These were of questionable use and freshness. Signed-off-by: Robert Vollmert <rvollmert@gmx.net>
Diffstat (limited to 'crawl-ref/source/monplace.h')
-rw-r--r--crawl-ref/source/monplace.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/crawl-ref/source/monplace.h b/crawl-ref/source/monplace.h
index db490bcb44..0e402b1706 100644
--- a/crawl-ref/source/monplace.h
+++ b/crawl-ref/source/monplace.h
@@ -291,12 +291,6 @@ bool player_angers_monster(monsters *mon);
bool empty_surrounds( const coord_def& where, dungeon_feature_type spc_wanted,
int radius, bool allow_centre, coord_def& empty );
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - acr - items - maps - mon-abil - mon-cast
- * - spell - spells
- * *********************************************************************** */
monster_type summon_any_demon(demon_class_type dct);
monster_type summon_any_holy_being(holy_being_class_type hbct);
@@ -305,9 +299,6 @@ monster_type summon_any_dragon(dragon_class_type dct);
bool drac_colour_incompatible(int drac, int colour);
-/* ***********************************************************************
- * called from: monplace monstuff
- * *********************************************************************** */
void mark_interesting_monst(monsters* monster,
beh_type behaviour = BEH_SLEEP);
@@ -327,16 +318,10 @@ coord_def find_newmons_square_contiguous(monster_type mons_class,
void spawn_random_monsters();
-/* ***********************************************************************
- * called from: luadgn
- * *********************************************************************** */
void set_vault_mon_list(const std::vector<mons_spec> &list);
void get_vault_mon_list(std::vector<mons_spec> &list);
-/* ***********************************************************************
- * called from: files
- * *********************************************************************** */
void setup_vault_mon_list();
int mons_tracking_range(const monsters *mon);