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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
commit51ded013829b4cd8f73fa7f6313e73d2f7550aa5 (patch)
tree58a2f3973efdd6fb016f3ab7a3a71809d0d888d0 /crawl-ref/source/monster.cc
parent418a2664a3de915971c847d9fb16e93bc263661e (diff)
downloadcrawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.tar.gz
crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.zip
Make many checks for monster (non)existence on squares use monster_at().
Not all are changed yet, as there are several index checks still needed for debugging purposes. Also, make many checks for player/monster (non)existence use actor_at().
Diffstat (limited to 'crawl-ref/source/monster.cc')
-rw-r--r--crawl-ref/source/monster.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/monster.cc b/crawl-ref/source/monster.cc
index 300c44a4ae..4fb0f265ba 100644
--- a/crawl-ref/source/monster.cc
+++ b/crawl-ref/source/monster.cc
@@ -3898,7 +3898,7 @@ static bool _prepare_del_ench(monsters* mon, const mon_enchant &me)
int midx = mon->mindex();
- if (mgrd(mon->pos()) == NON_MONSTER)
+ if (!monster_at(mon->pos()))
mgrd(mon->pos()) = midx;
if (mon->pos() != you.pos() && midx == mgrd(mon->pos()))
@@ -3935,7 +3935,7 @@ static bool _prepare_del_ench(monsters* mon, const mon_enchant &me)
int okay_squares = 0;
for (adjacent_iterator ai; ai; ++ai)
- if (mgrd(*ai) == NON_MONSTER && *ai != you.pos()
+ if (!actor_at(*ai)
&& monster_can_submerge(mon, grd(*ai))
&& one_chance_in(++okay_squares))
{
@@ -3957,7 +3957,7 @@ static bool _prepare_del_ench(monsters* mon, const mon_enchant &me)
// Try to move to an adjacent square where it would be happy.
for (adjacent_iterator ai; ai; ++ai)
{
- if (mgrd(*ai) == NON_MONSTER
+ if (!monster_at(*ai)
&& monster_habitable_grid(mon, grd(*ai))
&& !find_trap(*ai))
{