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authorCharles Otto <ottochar@gmail.com>2009-11-14 15:59:07 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-14 16:01:15 -0500
commita90ac74e64cc1e7a143dca06f8c8288afbf952af (patch)
tree19c167c1219441033d8b68a56843a2fc2ce619d5 /crawl-ref/source/monster.cc
parent5e976748e012e6235a1d12328afc23994dcdaf21 (diff)
downloadcrawl-ref-a90ac74e64cc1e7a143dca06f8c8288afbf952af.tar.gz
crawl-ref-a90ac74e64cc1e7a143dca06f8c8288afbf952af.zip
Decrease the ballistomycete spawn timer
Reduce the expected time to spore production to 100 (was 150).
Diffstat (limited to 'crawl-ref/source/monster.cc')
-rw-r--r--crawl-ref/source/monster.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/monster.cc b/crawl-ref/source/monster.cc
index fc1a726713..c8f0b8fa7f 100644
--- a/crawl-ref/source/monster.cc
+++ b/crawl-ref/source/monster.cc
@@ -6024,8 +6024,7 @@ int mon_enchant::calc_duration(const monsters *mons,
case ENCH_SPORE_PRODUCTION:
// This is used as a simple timer, when the enchantment runs out
// the monster will create a giant spore.
- cturn = 150;
- break;
+ return (random_range(75, 125) * 10);
case ENCH_ABJ:
if (deg >= 6)