diff options
author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-05 11:48:14 +1000 |
---|---|---|
committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-05 11:49:31 +1000 |
commit | f5dd3f8ffad0ff552b6bea4fbc8601240eb5f93f (patch) | |
tree | 575a40694d32a1fa17a28119a320c681e9968f59 /crawl-ref/source/monster.cc | |
parent | e17c1cb70c27a2262ad684403fc5500962226699 (diff) | |
download | crawl-ref-f5dd3f8ffad0ff552b6bea4fbc8601240eb5f93f.tar.gz crawl-ref-f5dd3f8ffad0ff552b6bea4fbc8601240eb5f93f.zip |
New Vaults vault: the Teleporter.
Fight your way through the monsters, and then get to the (hidden) loot
chamber. The walls are unbreakable (even with shatter), although the
player could, theoretically, randomly or controlled teleport in.
However, the room has no internal entrances or exits, so it shouldn't
show up on magic mapping.
Diffstat (limited to 'crawl-ref/source/monster.cc')
0 files changed, 0 insertions, 0 deletions