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authorJude Brown <bookofjude@users.sourceforge.net>2009-11-05 11:48:14 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-11-05 11:49:31 +1000
commitf5dd3f8ffad0ff552b6bea4fbc8601240eb5f93f (patch)
tree575a40694d32a1fa17a28119a320c681e9968f59 /crawl-ref/source/monster.cc
parente17c1cb70c27a2262ad684403fc5500962226699 (diff)
downloadcrawl-ref-f5dd3f8ffad0ff552b6bea4fbc8601240eb5f93f.tar.gz
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New Vaults vault: the Teleporter.
Fight your way through the monsters, and then get to the (hidden) loot chamber. The walls are unbreakable (even with shatter), although the player could, theoretically, randomly or controlled teleport in. However, the room has no internal entrances or exits, so it shouldn't show up on magic mapping.
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