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author | Robert Vollmert <rvollmert@gmx.net> | 2009-11-08 10:01:11 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-08 10:02:38 +0100 |
commit | 6a883aea39bceefb34718c699ee3877d33b6d2ba (patch) | |
tree | 7dfc750f9da300c069643661ec329b969515c897 /crawl-ref/source/monster.h | |
parent | 14710e6fd41d63a20a68342b6604d48de3a6b621 (diff) | |
download | crawl-ref-6a883aea39bceefb34718c699ee3877d33b6d2ba.tar.gz crawl-ref-6a883aea39bceefb34718c699ee3877d33b6d2ba.zip |
Add a general halo interface to actor.
Also convert the TSO halo to use this. actor::haloed() is still
specific to the player TSO halo.
Diffstat (limited to 'crawl-ref/source/monster.h')
-rw-r--r-- | crawl-ref/source/monster.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h index 00e6186747..30c2533ba5 100644 --- a/crawl-ref/source/monster.h +++ b/crawl-ref/source/monster.h @@ -333,7 +333,7 @@ public: bool caught() const; bool asleep() const; bool backlit(bool check_haloed = true) const; - bool haloed() const; + int halo_radius() const; bool petrified() const; bool friendly() const; |