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authorRobert Vollmert <rvollmert@gmx.net>2009-10-27 01:35:41 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-10-27 02:32:06 +0100
commit928479a2ce6674d27d6ef03d7a06f81803ccdfae (patch)
treef9c1a9ddd869efe1e725e870519cfc83b0259f75 /crawl-ref/source/monster.h
parent2c33ddb4c83370db12567cdddaa7f4fe696481c9 (diff)
downloadcrawl-ref-928479a2ce6674d27d6ef03d7a06f81803ccdfae.tar.gz
crawl-ref-928479a2ce6674d27d6ef03d7a06f81803ccdfae.zip
Convert some ints to monster_type.
There's a whole lot of places that pass monster_type as int, often with varying meanings for the value -1. This moves some of these to monster_type, introducing MONS_NO_MONSTER and MONS_PLAYER as new invalid special values. Also improve on the autoexclude descriptions.
Diffstat (limited to 'crawl-ref/source/monster.h')
-rw-r--r--crawl-ref/source/monster.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h
index 133c0df54f..41c17ecbfd 100644
--- a/crawl-ref/source/monster.h
+++ b/crawl-ref/source/monster.h
@@ -62,7 +62,7 @@ public:
public:
std::string mname;
- int type;
+ monster_type type;
int hit_points;
int max_hit_points;
int hit_dice;
@@ -187,7 +187,7 @@ public:
actor *get_foe() const;
// actor interface
- int id() const;
+ monster_type id() const;
int mindex() const;
int get_experience_level() const;
god_type deity() const;