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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-22 20:21:15 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-22 20:21:15 +0000
commit9a160b380b94ce9b89c93214fe7b9de3f36ed01f (patch)
tree53d1992a132d6e3178b427bbaca2510120233173 /crawl-ref/source/monstuff.h
parent23e8c7a07f9ea71e683fa748940cc7447e5a8aa1 (diff)
downloadcrawl-ref-9a160b380b94ce9b89c93214fe7b9de3f36ed01f.tar.gz
crawl-ref-9a160b380b94ce9b89c93214fe7b9de3f36ed01f.zip
Massive change from using x and y to using coord_defs(). Not quite tested,
most likely broken in some places and might break tiles. Will fix in the near future. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6636 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.h')
-rw-r--r--crawl-ref/source/monstuff.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/monstuff.h b/crawl-ref/source/monstuff.h
index b9ac6c99d3..ab5eabbc14 100644
--- a/crawl-ref/source/monstuff.h
+++ b/crawl-ref/source/monstuff.h
@@ -105,7 +105,7 @@ void monster_cleanup(monsters *monster);
* called from: monstuff beam effects fight view
* *********************************************************************** */
void behaviour_event(monsters *mon, int event_type, int src = MHITNOT,
- int src_x = 0, int src_y = 0);
+ coord_def src_pos = coord_def() );
/* ***********************************************************************
* called from: fight - it_use3 - spells
@@ -124,7 +124,7 @@ bool monster_blink(monsters *monster);
* defaults are set up for player blink; monster blink should call with
* false, false
* *********************************************************************** */
-bool random_near_space( int ox, int oy, int &tx, int &ty,
+bool random_near_space( const coord_def& origin, coord_def& target,
bool allow_adjacent = false, bool restrict_LOS = true,
bool forbid_sanctuary = false);