| Commit message (Expand) | Author | Age | Files | Lines |
* | Backport r10397 to 0.5: conjure flame/blink fix, packaging with tar. | j-p-e-g | 2009-07-25 | 1 | -0/+1 |
* | * Add stair repelling as a bad Xom effect. | j-p-e-g | 2009-04-13 | 1 | -1/+1 |
* | * Rarely, allow randart books to use entirely random names. | j-p-e-g | 2009-03-08 | 1 | -0/+1 |
* | For 2089989, reallow friendlies to walk into your damaging clouds in | haranp | 2009-02-21 | 1 | -27/+4 |
* | Implement [2535038]: monsters now have a chance of shouting whenever | haranp | 2009-02-17 | 1 | -1/+2 |
* | Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeing | haranp | 2009-02-16 | 1 | -8/+2 |
* | Implented some ranged brands from FR #2006917 and #1891231: shadow and | zelgadis | 2009-01-14 | 1 | -2/+2 |
* | Fix bug #2089989: only place friendly god gifts after the player's turn is | zelgadis | 2009-01-12 | 1 | -0/+9 |
* | Add spacing fixes. | dolorous | 2009-01-08 | 1 | -1/+1 |
* | Fix default value for the force parameter of place_monster_corpse(). | dolorous | 2009-01-08 | 1 | -1/+1 |
* | Expand equip_undead() to handle smart undead as well as stupid undead, | dolorous | 2009-01-08 | 1 | -0/+3 |
* | In arena mode, make mons_friendly() and mons_wont_attack() always return false, | zelgadis | 2009-01-06 | 1 | -4/+4 |
* | When drawing a damaging card, set the beam range to LOS_RADIUS. | zelgadis | 2009-01-03 | 1 | -2/+0 |
* | Generalize swapping two pieces of terrain in function swap_terrain(). | zelgadis | 2008-12-11 | 1 | -0/+3 |
* | Changed weights of the brands a chaos weapon might simulate and the weight of | zelgadis | 2008-12-10 | 1 | -0/+2 |
* | Make sirens draw the player in their direction. This will not actually | j-p-e-g | 2008-12-01 | 1 | -1/+1 |
* | Clean up handling of thrown items (mostly large rocks) again. | dolorous | 2008-11-17 | 1 | -2/+2 |
* | So many files? That's probably some debugging messages included, | j-p-e-g | 2008-11-09 | 1 | -2/+2 |
* | Make Beogh prefer to bless priestly monsters as well as named monsters. | dolorous | 2008-11-04 | 1 | -4/+4 |
* | Make "Conjure Ball Lightning" work again by fixing inverted logic, and, | dolorous | 2008-10-17 | 1 | -3/+3 |
* | Replace Yred's "Control Undead" power with "Enslave Soul", as proposed | dolorous | 2008-10-16 | 1 | -0/+4 |
* | Fix 2063470: =f inscription preventing wielding of stones | j-p-e-g | 2008-10-04 | 1 | -1/+1 |
* | Redid monster death idiom so that monsters::hurt can implicitly | haranp | 2008-10-04 | 1 | -1/+2 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -4/+0 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -1/+1 |
* | Implemented monster spell miscasts. Spell miscasting is now handled | zelgadis | 2008-07-29 | 1 | -2/+1 |
* | Massive change from using x and y to using coord_defs(). Not quite tested, | haranp | 2008-07-22 | 1 | -2/+2 |
* | [2021920] Fixing issue where swapping into a fire elemental and cancelling du... | ennewalker | 2008-07-19 | 1 | -0/+2 |
* | Add minor cosmetic fix. | dolorous | 2008-07-02 | 1 | -2/+2 |
* | Only place a newly created monster (summons) on a sanctuary square if it | zelgadis | 2008-06-29 | 1 | -1/+2 |
* | After some pointers from jpeg, rework the routine for monsters' leaving | dolorous | 2008-06-28 | 1 | -3/+1 |
* | Simplify. | dolorous | 2008-06-27 | 1 | -1/+2 |
* | Improve pathfinding for monsters leaving the level again. | dolorous | 2008-06-22 | 1 | -2/+4 |
* | When going back to one level from another, make all pacified monsters on | dolorous | 2008-06-21 | 1 | -0/+2 |
* | Smooth out the routines to find all the level exits. | dolorous | 2008-06-20 | 1 | -0/+14 |
* | Add minor cosmetic fixes. | dolorous | 2008-06-17 | 1 | -2/+2 |
* | Clean up handling of killing mutators or rotters (i.e., chaotic beings), | dolorous | 2008-06-12 | 1 | -2/+0 |
* | Expand the SAME_ATTITUDE() macro to account for the good neutral | dolorous | 2008-06-10 | 1 | -2/+4 |
* | Fix [1967456]: Change "horribly wounded" to "severely wounded". | dolorous | 2008-05-19 | 1 | -1/+1 |
* | [1956565] Fix issues with monster names. | dshaligram | 2008-05-04 | 1 | -11/+13 |
* | Add more minor cosmetic fixes. | dolorous | 2008-05-03 | 1 | -1/+1 |
* | Simplify checks for monsters susceptible to Ignite Poison. | dolorous | 2008-04-29 | 1 | -0/+2 |
* | Add minor cosmetic fixes. | dolorous | 2008-04-29 | 1 | -2/+0 |
* | Remove Beogh recalling orcs for you, and instead try harder to find | j-p-e-g | 2008-04-26 | 1 | -0/+6 |
* | Two changes: | j-p-e-g | 2008-04-25 | 1 | -0/+1 |
* | Fix blessing routine -- oops! | j-p-e-g | 2008-04-24 | 1 | -1/+2 |
* | Change mummy curses to only turn part of a stack of potions into decay. | j-p-e-g | 2008-04-21 | 1 | -1/+1 |
* | Add minor cosmetic cleanups. | dolorous | 2008-04-19 | 1 | -2/+2 |
* | Fixed monsters not regenerating at the right rate when catching up time spent... | dshaligram | 2008-04-01 | 1 | -0/+2 |
* | Pull out some code from print_wounds() into new function mons_get_damage_level. | pauldubois | 2008-03-30 | 1 | -22/+1 |