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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-03 00:28:09 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-03 00:28:09 +0000 |
commit | 8e5c98fdea2404a741f67eca776616ba32fe04cc (patch) | |
tree | f4eefd958fd093ef26843981be8d32f835f1ddb3 /crawl-ref/source/monstuff.h | |
parent | 229273780df2b6cd56ba0675538a9ae4307f9804 (diff) | |
download | crawl-ref-8e5c98fdea2404a741f67eca776616ba32fe04cc.tar.gz crawl-ref-8e5c98fdea2404a741f67eca776616ba32fe04cc.zip |
When drawing a damaging card, set the beam range to LOS_RADIUS.
Remove unused function hurt_monster().
In monsters::hurt() if, after hurting the monster, hit_points > max_hit_points,
then hurt the monster some more until hit_points == max_hit_points.
Use monsers::hurt() instead of directly descreasing the hit_points member.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8145 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.h')
-rw-r--r-- | crawl-ref/source/monstuff.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/monstuff.h b/crawl-ref/source/monstuff.h index 8916801a6e..f362d867b4 100644 --- a/crawl-ref/source/monstuff.h +++ b/crawl-ref/source/monstuff.h @@ -195,8 +195,6 @@ unsigned int monster_index(const monsters *monster); void mons_get_damage_level(const monsters*, std::string& desc, mon_dam_level_type&); -int hurt_monster(monsters *victim, int damage_dealt); - bool heal_monster(monsters *patient, int health_boost, bool permit_growth); void seen_monster(monsters *monster); |