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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-01 16:32:51 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-01 16:32:51 +0000 |
commit | ae2d625b606950d4224af940e14517dbc3e046d3 (patch) | |
tree | 865ec87156321457a2bfa4154f9cb2d80a8bf140 /crawl-ref/source/monstuff.h | |
parent | c2a617f20f11fd539a12b5c391455fb35faf2b92 (diff) | |
download | crawl-ref-ae2d625b606950d4224af940e14517dbc3e046d3.tar.gz crawl-ref-ae2d625b606950d4224af940e14517dbc3e046d3.zip |
Make sirens draw the player in their direction. This will not actually
pull the player into deep water, but it's a scary enough effect.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7711 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.h')
-rw-r--r-- | crawl-ref/source/monstuff.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monstuff.h b/crawl-ref/source/monstuff.h index 93448c5aac..b48a11af5e 100644 --- a/crawl-ref/source/monstuff.h +++ b/crawl-ref/source/monstuff.h @@ -159,7 +159,7 @@ monsters *choose_random_monster_on_level( * *********************************************************************** */ bool swap_places(monsters *monster); bool swap_places(monsters *monster, const coord_def &loc); -bool swap_check(monsters *monster, coord_def &loc); +bool swap_check(monsters *monster, coord_def &loc, bool quiet = false); /* *********************************************************************** |