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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-06 15:13:06 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-06 15:13:06 +0000 |
commit | 5d283404c9129d20b6d8f8c6dd2f051838e2d10d (patch) | |
tree | aadfed893cfbc5647d027271345adfe0f9a9815f /crawl-ref/source/newgame.cc | |
parent | 8dbcc4dbe18b959b2eab5a2c20aac3f97c6179f9 (diff) | |
download | crawl-ref-5d283404c9129d20b6d8f8c6dd2f051838e2d10d.tar.gz crawl-ref-5d283404c9129d20b6d8f8c6dd2f051838e2d10d.zip |
Don't allow monsters wielding two-handed weapons to pick up shields.
Partial fix for [2508934]; the bug is still there because monster
nagas count as SIZE_BIG, not SIZE_LARGE. I'll let dolorous fix
the monster flags. :)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8926 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/newgame.cc')
-rw-r--r-- | crawl-ref/source/newgame.cc | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index bbcf16d52a..61894e43cb 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -5077,14 +5077,9 @@ bool _give_items_skills() { _print_character_info(); - textcolor( CYAN ); + textcolor(CYAN); cprintf(EOL "From where do you draw your power?" EOL); - - if (_necromancy_okay()) - textcolor(LIGHTGREY); - else - textcolor(DARKGREY); - + textcolor(_necromancy_okay() ? LIGHTGREY : DARKGREY); cprintf("a - Necromantic magic" EOL); // Yredelemnul is an okay choice for everyone. @@ -5191,7 +5186,6 @@ bool _give_items_skills() you.piety = 28; you.inv[0].plus = 1 + random2(2); you.inv[0].plus2 = 3 - you.inv[0].plus; - you.inv[2].quantity = 0; you.skills[SK_INVOCATIONS] = 3; break; } |