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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-20 05:14:03 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-20 05:14:03 +0000
commita7eaf9dc5ed07e066b9ec33eacc1fce15b817cff (patch)
tree39a0b6dbba7b6f816deaff3ffd412e534582e286 /crawl-ref/source/newgame.cc
parent7ac9f20ef352f7de53a1ab7b68ec371b03857966 (diff)
downloadcrawl-ref-a7eaf9dc5ed07e066b9ec33eacc1fce15b817cff.tar.gz
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Make the genus of slime creatures and giant amoebas MONS_JELLY, instead of the
same as their species. Jelly-type and snail-type monster remove bloodstains from features they move over. Changes to mons_is_native_in_branch(): * Changed to use mons_genus() instead of mons_species() (where applicable). * Made orbs of fire and death cobs native to Zot. * Made all undead native to the Crypt (previously, nothing was native to the Crypt). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8616 c06c8d41-db1a-0410-9941-cceddc491573
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