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author | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2009-12-31 00:54:23 +0530 |
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committer | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2009-12-31 00:54:23 +0530 |
commit | f5cf60aa3d03183567b8349ac9a43822261d64ab (patch) | |
tree | e59b5281265758b432ad4d7af586108f04fbc33e /crawl-ref/source/ng-init.cc | |
parent | 71dd6514367e7a345fa9d2480c353c93826c5b84 (diff) | |
download | crawl-ref-f5cf60aa3d03183567b8349ac9a43822261d64ab.tar.gz crawl-ref-f5cf60aa3d03183567b8349ac9a43822261d64ab.zip |
Disable Swamp for dgl builds to direct more playtesting towards Shoals (dpeg, Napkin).
Diffstat (limited to 'crawl-ref/source/ng-init.cc')
-rw-r--r-- | crawl-ref/source/ng-init.cc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-init.cc b/crawl-ref/source/ng-init.cc index 588d42b505..9d1c55b901 100644 --- a/crawl-ref/source/ng-init.cc +++ b/crawl-ref/source/ng-init.cc @@ -46,6 +46,12 @@ static unsigned char _random_potion_description() return static_cast<unsigned char>(desc); } +// [dshaligram] FIXME: This is to push more playtesting towards Shoals, +// should be removed before release. +#ifdef DGAMELAUNCH +#define SHOALS_TESTING +#endif + // Determine starting depths of branches. void initialise_branch_depths() { @@ -55,12 +61,14 @@ void initialise_branch_depths() branches[BRANCH_LAIR].startdepth = random_range(8, 13); branches[BRANCH_HIVE].startdepth = random_range(11, 16); branches[BRANCH_SLIME_PITS].startdepth = random_range(5, 8); +#ifndef SHOALS_TESTING if ( coinflip() ) { branches[BRANCH_SWAMP].startdepth = random_range(2, 5); branches[BRANCH_SHOALS].startdepth = -1; } else +#endif { branches[BRANCH_SWAMP].startdepth = -1; branches[BRANCH_SHOALS].startdepth = random_range(2, 5); |