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authorRobert Vollmert <rvollmert@gmx.net>2009-10-24 17:10:46 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-24 17:12:21 +0200
commitde5e67bd99e2581364122bb6bc6d8b35f90afc54 (patch)
treef51d75b64ef19c16b31a5ec9242edf27a07c626d /crawl-ref/source/ng-input.h
parent6bbd3e9e43fddca75b87d5bca1fc1a37faf87357 (diff)
downloadcrawl-ref-de5e67bd99e2581364122bb6bc6d8b35f90afc54.tar.gz
crawl-ref-de5e67bd99e2581364122bb6bc6d8b35f90afc54.zip
Move opening_screen and name reading routines to ng-input.cc.
Diffstat (limited to 'crawl-ref/source/ng-input.h')
-rw-r--r--crawl-ref/source/ng-input.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-input.h b/crawl-ref/source/ng-input.h
new file mode 100644
index 0000000000..8c45247f90
--- /dev/null
+++ b/crawl-ref/source/ng-input.h
@@ -0,0 +1,11 @@
+#ifndef NG_INPUT_H
+#define NG_INPUT_H
+
+struct newgame_def;
+
+void opening_screen();
+bool validate_player_name(const std::string &name, bool verbose);
+void enter_player_name(newgame_def &ng, bool blankOK);
+
+#endif
+