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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2009-12-09 21:31:02 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2009-12-09 21:31:02 +0100
commitb8f3c183df87ee55833ab561fa12ed324da5a913 (patch)
tree2be4120a6fc0053dc049ba066e68b1ebfe701a01 /crawl-ref/source/notes.cc
parentf4efe0a7c1422dede865ea5f9d8e2d96978b2f9f (diff)
downloadcrawl-ref-b8f3c183df87ee55833ab561fa12ed324da5a913.tar.gz
crawl-ref-b8f3c183df87ee55833ab561fa12ed324da5a913.zip
Make Xom sometimes (< 5% chance) revive the player after death.
The chance of this happening depends strongly on tension and mood, as well as type of death. I also tried the normal protection from harm but I figure it's more interesting this way. :D
Diffstat (limited to 'crawl-ref/source/notes.cc')
-rw-r--r--crawl-ref/source/notes.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/notes.cc b/crawl-ref/source/notes.cc
index dd3db2b2c8..86808ab553 100644
--- a/crawl-ref/source/notes.cc
+++ b/crawl-ref/source/notes.cc
@@ -123,6 +123,7 @@ static bool _is_noteworthy( const Note& note )
|| note.type == NOTE_PENANCE
|| note.type == NOTE_MOLLIFY_GOD
|| note.type == NOTE_DEATH
+ || note.type == NOTE_XOM_REVIVAL
|| note.type == NOTE_SEEN_FEAT)
{
return (true);
@@ -270,6 +271,9 @@ std::string Note::describe( bool when, bool where, bool what ) const
result << "HP: " << first << "/" << second
<< " [" << name << "]";
break;
+ case NOTE_XOM_REVIVAL:
+ result << "Xom revived you";
+ break;
case NOTE_MP_CHANGE:
result << "Mana: " << first << "/" << second;
break;