diff options
author | Robert Vollmert <rvollmert@gmx.net> | 2009-10-22 19:13:56 +0200 |
---|---|---|
committer | Robert Vollmert <rvollmert@gmx.net> | 2009-10-22 22:37:09 +0200 |
commit | 1fdd4abbce290f4d656bf29ce65d70ab5025871d (patch) | |
tree | c258b3f9f522191f19f3c45315969905be4d9aa8 /crawl-ref/source/ouch.cc | |
parent | 8d4d79655dd503417920299808993cef658bdde0 (diff) | |
download | crawl-ref-1fdd4abbce290f4d656bf29ce65d70ab5025871d.tar.gz crawl-ref-1fdd4abbce290f4d656bf29ce65d70ab5025871d.zip |
Get rid of player_monster_visible.
The special casing for drowning monsters appears to have been
obsoloted by checking ENCH_SUBMERGED instead of calling
mons_is_submerged.
Diffstat (limited to 'crawl-ref/source/ouch.cc')
-rw-r--r-- | crawl-ref/source/ouch.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ouch.cc b/crawl-ref/source/ouch.cc index cfcc31cd54..d18060aa54 100644 --- a/crawl-ref/source/ouch.cc +++ b/crawl-ref/source/ouch.cc @@ -784,7 +784,7 @@ static void _xom_checks_damage(kill_method_type death_type, // creature of lower level than yourself. amusementvalue += leveldif * leveldif * dam; - if (!player_monster_visible(monster)) + if (!monster->visible_to(&you)) amusementvalue += 10; if (monster->speed < 100/player_movement_speed()) |