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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-13 14:08:38 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-13 14:08:38 +0000 |
commit | 3719e3c8c35ad7bd924373512c25ce7828d62a03 (patch) | |
tree | b9c4436ae2d9046a45ccba1a2b7ff2d93a56b405 /crawl-ref/source/ouch.cc | |
parent | c92159fe7f003977dee3ea4d16a18176f6435435 (diff) | |
download | crawl-ref-3719e3c8c35ad7bd924373512c25ce7828d62a03.tar.gz crawl-ref-3719e3c8c35ad7bd924373512c25ce7828d62a03.zip |
Fixed bad grammar on shield block messages in melee.
Split up Abyss/Pan/Labyrinth save files. The only practical use right now is to
be able to correctly place Abyss and Pan ghosts.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1295 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/ouch.cc')
-rw-r--r-- | crawl-ref/source/ouch.cc | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/crawl-ref/source/ouch.cc b/crawl-ref/source/ouch.cc index 03d8c2e21c..db94e5d87e 100644 --- a/crawl-ref/source/ouch.cc +++ b/crawl-ref/source/ouch.cc @@ -857,13 +857,17 @@ void end_game( struct scorefile_entry &se ) if (tmp_file_pairs[level][dungeon]) { unlink(make_filename( you.your_name, level, dungeon, - false, false ).c_str()); + LEVEL_DUNGEON, false ).c_str()); } } } - // temp level, if any - unlink( make_filename( you.your_name, 0, 0, true, false ).c_str() ); + // temp levels, if any + unlink( make_filename( you.your_name, 0, 0, LEVEL_ABYSS, false ).c_str() ); + unlink( make_filename( you.your_name, 0, 0, + LEVEL_PANDEMONIUM, false ).c_str() ); + unlink( make_filename( you.your_name, 0, 0, + LEVEL_LABYRINTH, false ).c_str() ); // create base file name std::string basename = get_savedir_filename( you.your_name, "", "" ); |