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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-25 17:30:31 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-25 17:30:31 +0000
commit57f3e71ae59d5e4830bdf787d9f2d5e9d5fe8fc8 (patch)
tree835d7e23d1c0d27e935015288effd8115a949cf0 /crawl-ref/source/ouch.cc
parent1f9e38751c81744f2e8d4ffb1aea7f3870ba9d5b (diff)
downloadcrawl-ref-57f3e71ae59d5e4830bdf787d9f2d5e9d5fe8fc8.tar.gz
crawl-ref-57f3e71ae59d5e4830bdf787d9f2d5e9d5fe8fc8.zip
In ouch(), use NON_MONSTER instead of 0 as the index for non-monster
attacks, so as to avoid overlap with the first monster on the level. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6985 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/ouch.cc')
-rw-r--r--crawl-ref/source/ouch.cc22
1 files changed, 11 insertions, 11 deletions
diff --git a/crawl-ref/source/ouch.cc b/crawl-ref/source/ouch.cc
index 145ee6d316..1556b49e95 100644
--- a/crawl-ref/source/ouch.cc
+++ b/crawl-ref/source/ouch.cc
@@ -271,7 +271,7 @@ void splash_with_acid( char acid_strength )
if (post_res_dam < dam)
canned_msg(MSG_YOU_RESIST);
- ouch( post_res_dam, 0, KILLED_BY_ACID );
+ ouch(post_res_dam, NON_MONSTER, KILLED_BY_ACID);
}
}
} // end splash_with_acid()
@@ -286,7 +286,7 @@ void weapon_acid( char acid_strength )
if (hand_thing == -1)
{
msg::stream << "Your " << your_hand(true) << " burn!" << std::endl;
- ouch( roll_dice( 1, acid_strength ), 0, KILLED_BY_ACID );
+ ouch(roll_dice(1, acid_strength), NON_MONSTER, KILLED_BY_ACID);
}
else if (x_chance_in_y(acid_strength + 1, 20))
item_corrode( hand_thing );
@@ -621,7 +621,7 @@ void lose_level()
// must die straightaway.
if (you.experience_level == 1)
{
- ouch(INSTANT_DEATH, 0, KILLED_BY_DRAINING);
+ ouch(INSTANT_DEATH, NON_MONSTER, KILLED_BY_DRAINING);
// Return in case death was canceled via wizard mode
return;
}
@@ -634,7 +634,7 @@ void lose_level()
// Constant value to avoid grape jelly trick... see level_change() for
// where these HPs and MPs are given back. -- bwr
- ouch( 4, 0, KILLED_BY_DRAINING );
+ ouch(4, NON_MONSTER, KILLED_BY_DRAINING);
dec_max_hp(4);
dec_mp(1);
@@ -667,7 +667,7 @@ void drain_exp(bool announce_full)
if (you.experience == 0)
{
- ouch(INSTANT_DEATH, 0, KILLED_BY_DRAINING);
+ ouch(INSTANT_DEATH, NON_MONSTER, KILLED_BY_DRAINING);
// Return in case death was escaped via wizard mode.
return;
}
@@ -736,7 +736,7 @@ static void _xom_checks_damage(kill_method_type death_type,
return;
}
else if (death_type != KILLED_BY_MONSTER && death_type != KILLED_BY_BEAM
- || death_source < 0 || death_source >= MAX_MONSTERS)
+ || invalid_monster_index(death_source))
{
return;
}
@@ -790,9 +790,9 @@ static void _xom_checks_damage(kill_method_type death_type,
xom_is_stimulated(amusementvalue);
}
-// death_source should be set to zero for non-monsters. {dlb}
-void ouch( int dam, int death_source, kill_method_type death_type,
- const char *aux, bool see_source )
+// death_source should be set to NON_MONSTER for non-monsters. {dlb}
+void ouch(int dam, int death_source, kill_method_type death_type,
+ const char *aux, bool see_source)
{
ait_hp_loss hpl(dam, death_type);
interrupt_activity( AI_HP_LOSS, &hpl );
@@ -806,7 +806,7 @@ void ouch( int dam, int death_source, kill_method_type death_type,
return;
}
- if (dam > -9000) // that is, a "death" caused by hp loss {dlb}
+ if (dam != INSTANT_DEATH) // that is, a "death" caused by hp loss {dlb}
{
if (dam >= you.hp && god_protects_from_harm(you.religion))
{
@@ -850,7 +850,7 @@ void ouch( int dam, int death_source, kill_method_type death_type,
if (you.religion == GOD_YREDELEMNUL
&& you.duration[DUR_PRAYER]
- && death_source != 0 && !invalid_monster_index(death_source))
+ && !invalid_monster_index(death_source))
{
yred_mirror_injury(&menv[death_source], dam);
}