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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-01 23:32:17 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-01 23:32:17 +0000
commit24be5339e3c697c6faf7038a7cbeddae0cf92314 (patch)
tree2c6c70307ecf9b9996737717fd4bfd852b6057e3 /crawl-ref/source/output.cc
parenta6935bcfb6948bdb6d366cfecda141093b8163f3 (diff)
downloadcrawl-ref-24be5339e3c697c6faf7038a7cbeddae0cf92314.tar.gz
crawl-ref-24be5339e3c697c6faf7038a7cbeddae0cf92314.zip
Commit a few changes, mostly clean-up.
* Modify tile_show_items setting in tutorial to (hopefully) show corpses again. * Change skill_exp_needed to use the level input rather than decreasing the passed in parameter, esp. when it was mostly called in the form skill_exp_needed(x + 1) anyway. I was trying to find out what went wrong in BR 1929156 but I can't work out the formula. :( git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5421 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/output.cc')
-rw-r--r--crawl-ref/source/output.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc
index 3fa6ba109f..216aad8293 100644
--- a/crawl-ref/source/output.cc
+++ b/crawl-ref/source/output.cc
@@ -941,12 +941,12 @@ void redraw_skill(const std::string &your_name, const std::string &class_name)
const unsigned int WIDTH = crawl_view.hudsz.x;
if (in_len > WIDTH)
{
- in_len -= 3; // what we're getting back from removing "the"
+ in_len -= 3; // What we're getting back from removing "the".
const unsigned int name_len = your_name.length();
std::string trimmed_name = your_name;
- // squeeze name if required, the "- 8" is to not squeeze too much
+ // Squeeze name if required, the "- 8" is to not squeeze too much.
if (in_len > WIDTH && (name_len - 8) > (in_len - WIDTH))
{
trimmed_name =