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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-07 14:46:38 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-07 14:46:38 +0000 |
commit | a41cd167867789d43e2601c456d276d0fe89a4d8 (patch) | |
tree | 4a6660e7bd27a1cf6b1311bf292d08c9bd4d8ba2 /crawl-ref/source/output.cc | |
parent | 88a6cab91bc229578ada1582b99a86f417b7a6ac (diff) | |
download | crawl-ref-a41cd167867789d43e2601c456d276d0fe89a4d8.tar.gz crawl-ref-a41cd167867789d43e2601c456d276d0fe89a4d8.zip |
The much needed tidy up of mon-data.h.
Seeing how monster lookup doesn't rely on order anyway, I figured I could
change the order of monsters to match their genus (sorted by symbol, then
difficulty) without any problems. Water/lava monsters stay in a section of
their own as do uniques.
I also threw out the long commented out tunneling worm, worm tail, and
Mollusc Lord. Should anyone wish to reintroduce them, well, that's what the
repository is there for.
No coding changes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3533 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/output.cc')
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