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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-15 11:02:27 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-15 11:02:27 +0000
commit325516c60743ee1241e9ca3d13e4fd8a36d19c94 (patch)
tree151760b072e644587218af90c0c0d7694256fb1a /crawl-ref/source/overmap.h
parent298c1e905c0c3d04acdb1dd0c5e6bedce77dec3c (diff)
downloadcrawl-ref-325516c60743ee1241e9ca3d13e4fd8a36d19c94.tar.gz
crawl-ref-325516c60743ee1241e9ca3d13e4fd8a36d19c94.zip
Smarter exclusions, yay!
* Exclusions are now treated similarly to annotations and automatically added to the overmap (with the monster name if centered on a monster). * Exclusions remember whether they were placed automatically and if so, what monster triggered it. * If a grid that was previously autoexcluded comes back into sight and no longer contains the monster that triggered the autoexclusion (dead, moved away or invisible), the autoexclusion is removed again. I updated the tags, so it should be save compatible but I'm not making any promises. Also fix the Wild magic card not being documented correctly. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10679 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/overmap.h')
-rw-r--r--crawl-ref/source/overmap.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/crawl-ref/source/overmap.h b/crawl-ref/source/overmap.h
index 60c71beb73..90b79b56a4 100644
--- a/crawl-ref/source/overmap.h
+++ b/crawl-ref/source/overmap.h
@@ -25,7 +25,12 @@ void set_level_annotation(std::string str,
level_id li = level_id::current());
void clear_level_annotation(level_id li = level_id::current());
-std::string get_level_annotation(level_id li = level_id::current());
+void set_level_exclusion_annotation(std::string str,
+ level_id li = level_id::current());
+void clear_level_exclusion_annotation(level_id li = level_id::current());
+
+std::string get_level_annotation(level_id li = level_id::current(),
+ bool skip_excl = false);
bool level_annotation_has(std::string str,
level_id li = level_id::current());