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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-15 11:02:27 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-15 11:02:27 +0000 |
commit | 325516c60743ee1241e9ca3d13e4fd8a36d19c94 (patch) | |
tree | 151760b072e644587218af90c0c0d7694256fb1a /crawl-ref/source/overmap.h | |
parent | 298c1e905c0c3d04acdb1dd0c5e6bedce77dec3c (diff) | |
download | crawl-ref-325516c60743ee1241e9ca3d13e4fd8a36d19c94.tar.gz crawl-ref-325516c60743ee1241e9ca3d13e4fd8a36d19c94.zip |
Smarter exclusions, yay!
* Exclusions are now treated similarly to annotations and automatically
added to the overmap (with the monster name if centered on a monster).
* Exclusions remember whether they were placed automatically and if so,
what monster triggered it.
* If a grid that was previously autoexcluded comes back into sight and no
longer contains the monster that triggered the autoexclusion (dead,
moved away or invisible), the autoexclusion is removed again.
I updated the tags, so it should be save compatible but I'm not making
any promises.
Also fix the Wild magic card not being documented correctly.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10679 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/overmap.h')
-rw-r--r-- | crawl-ref/source/overmap.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/crawl-ref/source/overmap.h b/crawl-ref/source/overmap.h index 60c71beb73..90b79b56a4 100644 --- a/crawl-ref/source/overmap.h +++ b/crawl-ref/source/overmap.h @@ -25,7 +25,12 @@ void set_level_annotation(std::string str, level_id li = level_id::current()); void clear_level_annotation(level_id li = level_id::current()); -std::string get_level_annotation(level_id li = level_id::current()); +void set_level_exclusion_annotation(std::string str, + level_id li = level_id::current()); +void clear_level_exclusion_annotation(level_id li = level_id::current()); + +std::string get_level_annotation(level_id li = level_id::current(), + bool skip_excl = false); bool level_annotation_has(std::string str, level_id li = level_id::current()); |