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authorJesse Luehrs <doy@tozt.net>2009-12-15 17:33:52 -0600
committerJesse Luehrs <doy@tozt.net>2009-12-16 00:14:40 -0600
commit5d66ced3af630a94100a50f71224f6c7d1b2ef83 (patch)
treefb6c6ebe98af2cf506877d85026a15d606b3321f /crawl-ref/source/player.h
parenteb57a1698ab651071a136b82ffee4f3e1f7bc073 (diff)
downloadcrawl-ref-5d66ced3af630a94100a50f71224f6c7d1b2ef83.tar.gz
crawl-ref-5d66ced3af630a94100a50f71224f6c7d1b2ef83.zip
Revert "Remove hard skill pool cutoff."
This reverts commit c652cbec1739a628f87aedc4874c782429f8d7ce. This really needs more discussion; the current implementation isn't reallly reasonable
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 8c57eee2d7..aebace1a3e 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -537,10 +537,7 @@ public:
void set_duration(duration_type dur, int turns, int cap = 0,
const char *msg = NULL);
- // How large can the experience pool grow without loss?
- int exp_pool_cutoff() const;
- // Step down experience above cutoff.
- void step_down_exp_pool();
+
protected:
void _removed_beholder();