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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-09-28 09:27:02 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-09-28 09:27:02 -0500
commit74e2f3fdac21f60de2ae454d0c3f7034599b3a14 (patch)
treedfd3a2a8d1a533ce8144abb1788ac36609460b89 /crawl-ref/source/player.h
parentf0d371b01c7bb2385faf63d97dddd5f39eb1190b (diff)
downloadcrawl-ref-74e2f3fdac21f60de2ae454d0c3f7034599b3a14.tar.gz
crawl-ref-74e2f3fdac21f60de2ae454d0c3f7034599b3a14.zip
Add yet more minor cosmetic fixes.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index c7a1597f3a..58bda4f796 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -70,8 +70,8 @@ bool berserk_check_wielded_weapon(void);
int player_equip( equipment_type slot, int sub_type, bool calc_unid = true );
int player_equip_ego_type( int slot, int sub_type );
bool player_equip_unrand( int unrand_index );
-int player_damage_type(void);
int player_damage_brand(void);
+int player_damage_type(void);
bool player_can_hit_monster(const monsters *mon);
bool player_is_shapechanged(void);