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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-14 19:59:20 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-14 19:59:20 +0000
commita0209552c4a8fd7e91ccad436cc9822b65bea7b0 (patch)
tree14859328956eac12daebb1879029829d38f0ede9 /crawl-ref/source/player.h
parent5db5426d5582062f0279b52aeb709ab5b305a3b7 (diff)
downloadcrawl-ref-a0209552c4a8fd7e91ccad436cc9822b65bea7b0.tar.gz
crawl-ref-a0209552c4a8fd7e91ccad436cc9822b65bea7b0.zip
Implemented Shuffle card.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1865 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 9bc425f3de..04695039f3 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -24,7 +24,7 @@ bool player_in_branch( int branch );
bool player_in_hell( void );
int get_player_wielded_weapon();
-int player_equip( int slot, int sub_type, bool calc_unid = true );
+int player_equip( equipment_type slot, int sub_type, bool calc_unid = true );
int player_equip_ego_type( int slot, int sub_type );
int player_damage_type( void );
int player_damage_brand( void );
@@ -420,4 +420,7 @@ void run_macro(const char *macroname = NULL);
int player_ghost_base_movement_speed();
+int count_worn_ego( special_armour_type ego );
+int stat_modifier( stat_type stat );
+
#endif