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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-02 15:34:37 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-02 15:34:37 +1000 |
commit | c30b21d1404d7b78978af36466e21db785753188 (patch) | |
tree | ed173e95db72d2e59b91077b5a6fa3a0b9f5e8f0 /crawl-ref/source/player.h | |
parent | cb8c1f9af8848ba60ed8ee2adca222c909ba52db (diff) | |
download | crawl-ref-c30b21d1404d7b78978af36466e21db785753188.tar.gz crawl-ref-c30b21d1404d7b78978af36466e21db785753188.zip |
Rename "wizard" to "wizard_tele" so it doesn't shadow player::wizard.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r-- | crawl-ref/source/player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index 0e1376bd78..9b2960a644 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -428,7 +428,7 @@ public: void blink(bool allow_partial_control = true); void teleport(bool right_now = false, bool abyss_shift = false, - bool wizard = false); + bool wizard_tele = false); void drain_stat(int stat, int amount, actor* attacker); void expose_to_element(beam_type element, int strength = 0); |