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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-06 01:04:43 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-06 01:04:43 +0000
commitc9280b209b895d9ce902114acd2ba527b002049c (patch)
treec1f3313afb08df45f86551df9c9009c19a530cd6 /crawl-ref/source/player.h
parent6130fccaade80830ca14374b7803a5aa0ef6dfe5 (diff)
downloadcrawl-ref-c9280b209b895d9ce902114acd2ba527b002049c.tar.gz
crawl-ref-c9280b209b895d9ce902114acd2ba527b002049c.zip
Add the flaming corpse monster, as specified in FR [1746720], with
several tweaks: its resistances are the inverse of the freezing wraith's, but with sticky flame resistance added, and its console character is a lightred 'z'. As specified, it uses a sticky flame melee attack: AF_NAPALM. Note that it needs a tile. Also, expand the list of servants that Yredelemnul can send, as specified by Lemuel awhile ago (including the flaming corpse). This expansion allows the sending of more than one creature per instance, currently only used for Yred's flying skulls. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6873 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 6cef3c124f..807483aa4b 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -194,6 +194,8 @@ int player_res_electricity(bool calc_unid = true, bool temp = true,
* *********************************************************************** */
int player_res_fire(bool calc_unid = true, bool temp = true,
bool items = true);
+int player_res_sticky_flame(bool calc_unid = true, bool temp = true,
+ bool items = true);
int player_res_steam(bool calc_unid = true, bool temp = true,
bool items = true);